mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-01 15:39:08 +00:00
* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
348 lines
11 KiB
TypeScript
348 lines
11 KiB
TypeScript
import { allMoves } from "#app/data/move";
|
|
import { Type } from "#enums/type";
|
|
import { Weather } from "#app/data/weather";
|
|
import type { PlayerPokemon } from "#app/field/pokemon";
|
|
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
|
import { Biome } from "#enums/biome";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import { WeatherType } from "#enums/weather-type";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
|
|
|
|
|
describe("Abilities - Libero", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleType("single");
|
|
game.override.ability(Abilities.LIBERO);
|
|
game.override.startingLevel(100);
|
|
game.override.enemySpecies(Species.RATTATA);
|
|
game.override.enemyMoveset([ Moves.ENDURE, Moves.ENDURE, Moves.ENDURE, Moves.ENDURE ]);
|
|
});
|
|
|
|
test(
|
|
"ability applies and changes a pokemon's type",
|
|
async () => {
|
|
game.override.moveset([ Moves.SPLASH ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.SPLASH);
|
|
},
|
|
);
|
|
|
|
// Test for Gen9+ functionality, we are using previous funcionality
|
|
test.skip(
|
|
"ability applies only once per switch in",
|
|
async () => {
|
|
game.override.moveset([ Moves.SPLASH, Moves.AGILITY ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP, Species.BULBASAUR ]);
|
|
|
|
let leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.SPLASH);
|
|
|
|
game.move.select(Moves.AGILITY);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied.filter((a) => a === Abilities.LIBERO)).toHaveLength(1);
|
|
const leadPokemonType = Type[leadPokemon.getTypes()[0]];
|
|
const moveType = Type[allMoves[Moves.AGILITY].type];
|
|
expect(leadPokemonType).not.toBe(moveType);
|
|
|
|
await game.toNextTurn();
|
|
game.doSwitchPokemon(1);
|
|
await game.toNextTurn();
|
|
game.doSwitchPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.SPLASH);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move has a variable type",
|
|
async () => {
|
|
game.override.moveset([ Moves.WEATHER_BALL ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.scene.arena.weather = new Weather(WeatherType.SUNNY);
|
|
game.move.select(Moves.WEATHER_BALL);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
|
expect(leadPokemon.getTypes()).toHaveLength(1);
|
|
const leadPokemonType = Type[leadPokemon.getTypes()[0]],
|
|
moveType = Type[Type.FIRE];
|
|
expect(leadPokemonType).toBe(moveType);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the type has changed by another ability",
|
|
async () => {
|
|
game.override.moveset([ Moves.TACKLE ]);
|
|
game.override.passiveAbility(Abilities.REFRIGERATE);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.TACKLE);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
|
expect(leadPokemon.getTypes()).toHaveLength(1);
|
|
const leadPokemonType = Type[leadPokemon.getTypes()[0]],
|
|
moveType = Type[Type.ICE];
|
|
expect(leadPokemonType).toBe(moveType);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move calls another move",
|
|
async () => {
|
|
game.override.moveset([ Moves.NATURE_POWER ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.scene.arena.biomeType = Biome.MOUNTAIN;
|
|
game.move.select(Moves.NATURE_POWER);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.AIR_SLASH);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move is delayed / charging",
|
|
async () => {
|
|
game.override.moveset([ Moves.DIG ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.DIG);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.DIG);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move misses",
|
|
async () => {
|
|
game.override.moveset([ Moves.TACKLE ]);
|
|
game.override.enemyMoveset(Moves.SPLASH);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.TACKLE);
|
|
await game.move.forceMiss();
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon.isFullHp()).toBe(true);
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.TACKLE);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move is protected against",
|
|
async () => {
|
|
game.override.moveset([ Moves.TACKLE ]);
|
|
game.override.enemyMoveset([ Moves.PROTECT, Moves.PROTECT, Moves.PROTECT, Moves.PROTECT ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.TACKLE);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.TACKLE);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's move fails because of type immunity",
|
|
async () => {
|
|
game.override.moveset([ Moves.TACKLE ]);
|
|
game.override.enemySpecies(Species.GASTLY);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.TACKLE);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.TACKLE);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability is not applied if pokemon's type is the same as the move's type",
|
|
async () => {
|
|
game.override.moveset([ Moves.SPLASH ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
leadPokemon.summonData.types = [ allMoves[Moves.SPLASH].type ];
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability is not applied if pokemon is terastallized",
|
|
async () => {
|
|
game.override.moveset([ Moves.SPLASH ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
leadPokemon.isTerastallized = true;
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability is not applied if pokemon uses struggle",
|
|
async () => {
|
|
game.override.moveset([ Moves.STRUGGLE ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.STRUGGLE);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability is not applied if the pokemon's move fails",
|
|
async () => {
|
|
game.override.moveset([ Moves.BURN_UP ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.BURN_UP);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
expect(leadPokemon.summonData.abilitiesApplied).not.toContain(Abilities.LIBERO);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly even if the pokemon's Trick-or-Treat fails",
|
|
async () => {
|
|
game.override.moveset([ Moves.TRICK_OR_TREAT ]);
|
|
game.override.enemySpecies(Species.GASTLY);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.TRICK_OR_TREAT);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.TRICK_OR_TREAT);
|
|
},
|
|
);
|
|
|
|
test(
|
|
"ability applies correctly and the pokemon curses itself",
|
|
async () => {
|
|
game.override.moveset([ Moves.CURSE ]);
|
|
|
|
await game.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const leadPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(leadPokemon).not.toBe(undefined);
|
|
|
|
game.move.select(Moves.CURSE);
|
|
await game.phaseInterceptor.to(TurnEndPhase);
|
|
|
|
testPokemonTypeMatchesDefaultMoveType(leadPokemon, Moves.CURSE);
|
|
expect(leadPokemon.getTag(BattlerTagType.CURSED)).not.toBe(undefined);
|
|
},
|
|
);
|
|
});
|
|
|
|
function testPokemonTypeMatchesDefaultMoveType(pokemon: PlayerPokemon, move: Moves) {
|
|
expect(pokemon.summonData.abilitiesApplied).toContain(Abilities.LIBERO);
|
|
expect(pokemon.getTypes()).toHaveLength(1);
|
|
const pokemonType = Type[pokemon.getTypes()[0]],
|
|
moveType = Type[allMoves[move].type];
|
|
expect(pokemonType).toBe(moveType);
|
|
}
|