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* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
156 lines
5.4 KiB
TypeScript
156 lines
5.4 KiB
TypeScript
import { BattlerIndex } from "#app/battle";
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import { Type } from "#app/enums/type";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Stat } from "#enums/stat";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { allMoves, FlinchAttr } from "#app/data/move";
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describe("Abilities - Sheer Force", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.ability(Abilities.SHEER_FORCE)
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.enemySpecies(Species.ONIX)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset([ Moves.SPLASH ])
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.disableCrits();
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});
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const SHEER_FORCE_MULT = 5461 / 4096;
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it("Sheer Force should boost the power of the move but disable secondary effects", async () => {
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game.override.moveset([ Moves.AIR_SLASH ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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const airSlashMove = allMoves[Moves.AIR_SLASH];
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vi.spyOn(airSlashMove, "calculateBattlePower");
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const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0];
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vi.spyOn(airSlashFlinchAttr, "getMoveChance");
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game.move.select(Moves.AIR_SLASH);
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await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
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await game.move.forceHit();
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(airSlashMove.calculateBattlePower).toHaveLastReturnedWith(airSlashMove.power * SHEER_FORCE_MULT);
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expect(airSlashFlinchAttr.getMoveChance).toHaveLastReturnedWith(0);
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});
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it("Sheer Force does not affect the base damage or secondary effects of binding moves", async () => {
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game.override.moveset([ Moves.BIND ]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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const bindMove = allMoves[Moves.BIND];
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vi.spyOn(bindMove, "calculateBattlePower");
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game.move.select(Moves.BIND);
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await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
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await game.move.forceHit();
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(bindMove.calculateBattlePower).toHaveLastReturnedWith(bindMove.power);
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}, 20000);
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it("Sheer Force does not boost the base damage of moves with no secondary effect", async () => {
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game.override.moveset([ Moves.TACKLE ]);
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await game.classicMode.startBattle([ Species.PIDGEOT ]);
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const tackleMove = allMoves[Moves.TACKLE];
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vi.spyOn(tackleMove, "calculateBattlePower");
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game.move.select(Moves.TACKLE);
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await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
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await game.move.forceHit();
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(tackleMove.calculateBattlePower).toHaveLastReturnedWith(tackleMove.power);
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});
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it("Sheer Force can disable the on-hit activation of specific abilities", async () => {
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game.override
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.moveset([ Moves.HEADBUTT ])
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.enemySpecies(Species.SQUIRTLE)
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.enemyLevel(10)
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.enemyAbility(Abilities.COLOR_CHANGE);
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await game.classicMode.startBattle([ Species.PIDGEOT ]);
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const enemyPokemon = game.scene.getEnemyPokemon();
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const headbuttMove = allMoves[Moves.HEADBUTT];
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vi.spyOn(headbuttMove, "calculateBattlePower");
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const headbuttFlinchAttr = headbuttMove.getAttrs(FlinchAttr)[0];
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vi.spyOn(headbuttFlinchAttr, "getMoveChance");
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game.move.select(Moves.HEADBUTT);
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await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
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await game.move.forceHit();
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(enemyPokemon?.getTypes()[0]).toBe(Type.WATER);
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expect(headbuttMove.calculateBattlePower).toHaveLastReturnedWith(headbuttMove.power * SHEER_FORCE_MULT);
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expect(headbuttFlinchAttr.getMoveChance).toHaveLastReturnedWith(0);
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});
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it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => {
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const moveToUse = Moves.CRUNCH;
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game.override.enemyAbility(Abilities.COLOR_CHANGE)
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.ability(Abilities.COLOR_CHANGE)
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.moveset(moveToUse)
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.enemyMoveset(moveToUse);
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await game.classicMode.startBattle([
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Species.PIDGEOT
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]);
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const pidgeot = game.scene.getPlayerParty()[0];
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const onix = game.scene.getEnemyParty()[0];
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pidgeot.stats[Stat.DEF] = 10000;
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onix.stats[Stat.DEF] = 10000;
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game.move.select(moveToUse);
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await game.toNextTurn();
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// Check that both Pokemon's Color Change activated
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const expectedTypes = [ allMoves[moveToUse].type ];
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expect(pidgeot.getTypes()).toStrictEqual(expectedTypes);
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expect(onix.getTypes()).toStrictEqual(expectedTypes);
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});
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it("Sheer Force should disable Meloetta's transformation from Relic Song", async () => {
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game.override
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.ability(Abilities.SHEER_FORCE)
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.moveset([ Moves.RELIC_SONG ])
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.enemyMoveset([ Moves.SPLASH ])
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.enemyLevel(100);
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await game.classicMode.startBattle([ Species.MELOETTA ]);
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const playerPokemon = game.scene.getPlayerPokemon();
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const formKeyStart = playerPokemon?.getFormKey();
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game.move.select(Moves.RELIC_SONG);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(formKeyStart).toBe(playerPokemon?.getFormKey());
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});
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});
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