pokerogue/test/abilities/simple.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

43 lines
1.1 KiB
TypeScript

import { Moves } from "#app/enums/moves";
import { Abilities } from "#enums/abilities";
import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Simple", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemySpecies(Species.BULBASAUR)
.enemyAbility(Abilities.SIMPLE)
.ability(Abilities.INTIMIDATE)
.enemyMoveset(Moves.SPLASH);
});
it("should double stat changes when applied", async() => {
await game.startBattle([
Species.SLOWBRO
]);
const enemyPokemon = game.scene.getEnemyPokemon()!;
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-2);
}, 20000);
});