pokerogue/test/internals.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

44 lines
1.3 KiB
TypeScript

import { Abilities } from "#app/enums/abilities";
import { Species } from "#app/enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Internals", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
it("should provide Eevee with 3 defined abilities", async () => {
await game.classicMode.runToSummon([ Species.EEVEE ]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.getSpeciesForm().getAbilityCount()).toBe(3);
expect(eevee.getSpeciesForm().getAbility(0)).toBe(Abilities.RUN_AWAY);
expect(eevee.getSpeciesForm().getAbility(1)).toBe(Abilities.ADAPTABILITY);
expect(eevee.getSpeciesForm().getAbility(2)).toBe(Abilities.ANTICIPATION);
});
it("should set Eeeve abilityIndex between 0-2", async () => {
await game.classicMode.runToSummon([ Species.EEVEE ]);
const eevee = game.scene.getPlayerPokemon()!;
expect(eevee.abilityIndex).toBeGreaterThanOrEqual(0);
expect(eevee.abilityIndex).toBeLessThanOrEqual(2);
});
});