pokerogue/test/items/exp_booster.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

41 lines
1.2 KiB
TypeScript

import { Abilities } from "#app/enums/abilities";
import { PokemonExpBoosterModifier } from "#app/modifier/modifier";
import * as Utils from "#app/utils";
import GameManager from "#test/testUtils/gameManager";
import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("EXP Modifier Items", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.ability(Abilities.BALL_FETCH);
game.override.battleType("single");
});
it("EXP booster items stack multiplicatively", async() => {
game.override.startingHeldItems([{ name: "LUCKY_EGG", count: 3 }, { name: "GOLDEN_EGG" }]);
await game.startBattle();
const partyMember = game.scene.getPlayerPokemon()!;
partyMember.exp = 100;
const expHolder = new Utils.NumberHolder(partyMember.exp);
game.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder);
expect(expHolder.value).toBe(440);
}, 20000);
});