mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-01 15:39:08 +00:00
* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
81 lines
2.7 KiB
TypeScript
81 lines
2.7 KiB
TypeScript
import { BattlerIndex } from "#app/battle";
|
|
import { MoveResult } from "#app/field/pokemon";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Moves - Metal Burst", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.moveset([ Moves.METAL_BURST, Moves.FISSURE, Moves.PRECIPICE_BLADES ])
|
|
.ability(Abilities.PURE_POWER)
|
|
.startingLevel(10)
|
|
.battleType("double")
|
|
.disableCrits()
|
|
.enemySpecies(Species.PICHU)
|
|
.enemyAbility(Abilities.BALL_FETCH)
|
|
.enemyMoveset(Moves.TACKLE);
|
|
});
|
|
|
|
it("should redirect target if intended target faints", async () => {
|
|
await game.classicMode.startBattle([ Species.FEEBAS, Species.FEEBAS ]);
|
|
|
|
const [ , enemy2 ] = game.scene.getEnemyField();
|
|
|
|
game.move.select(Moves.METAL_BURST);
|
|
game.move.select(Moves.FISSURE, 1, BattlerIndex.ENEMY);
|
|
|
|
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
|
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2);
|
|
|
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]);
|
|
|
|
await game.phaseInterceptor.to("MoveEndPhase");
|
|
await game.move.forceHit();
|
|
await game.phaseInterceptor.to("MoveEndPhase");
|
|
await game.phaseInterceptor.to("MoveEndPhase");
|
|
|
|
expect(enemy2.isFullHp()).toBe(false);
|
|
});
|
|
|
|
it("should not crash if both opponents faint before the move is used", async () => {
|
|
await game.classicMode.startBattle([ Species.FEEBAS, Species.ARCEUS ]);
|
|
|
|
const [ enemy1, enemy2 ] = game.scene.getEnemyField();
|
|
|
|
game.move.select(Moves.METAL_BURST);
|
|
game.move.select(Moves.PRECIPICE_BLADES, 1);
|
|
|
|
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
|
|
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2);
|
|
|
|
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]);
|
|
|
|
await game.phaseInterceptor.to("MoveEndPhase");
|
|
await game.move.forceHit();
|
|
await game.phaseInterceptor.to("MoveEndPhase");
|
|
await game.phaseInterceptor.to("BerryPhase");
|
|
|
|
expect(enemy1.isFainted()).toBe(true);
|
|
expect(enemy2.isFainted()).toBe(true);
|
|
expect(game.scene.getPlayerField()[0].getLastXMoves(1)[0].result).toBe(MoveResult.FAIL);
|
|
});
|
|
});
|