pokerogue/test/moves/protect.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

134 lines
3.7 KiB
TypeScript

import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
import GameManager from "#test/testUtils/gameManager";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Stat } from "#enums/stat";
import { allMoves } from "#app/data/move";
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { BattlerIndex } from "#app/battle";
import { MoveResult } from "#app/field/pokemon";
describe("Moves - Protect", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.moveset([ Moves.PROTECT ]);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyAbility(Abilities.INSOMNIA);
game.override.enemyMoveset([ Moves.TACKLE ]);
game.override.startingLevel(100);
game.override.enemyLevel(100);
});
test(
"should protect the user from attacks",
async () => {
await game.classicMode.startBattle([ Species.CHARIZARD ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
}
);
test(
"should prevent secondary effects from the opponent's attack",
async () => {
game.override.enemyMoveset([ Moves.CEASELESS_EDGE ]);
vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
await game.classicMode.startBattle([ Species.CHARIZARD ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
expect(game.scene.arena.getTagOnSide(ArenaTrapTag, ArenaTagSide.ENEMY)).toBeUndefined();
}
);
test(
"should protect the user from status moves",
async () => {
game.override.enemyMoveset([ Moves.CHARM ]);
await game.classicMode.startBattle([ Species.CHARIZARD ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0);
}
);
test(
"should stop subsequent hits of a multi-hit move",
async () => {
game.override.enemyMoveset([ Moves.TACHYON_CUTTER ]);
await game.classicMode.startBattle([ Species.CHARIZARD ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.PROTECT);
await game.phaseInterceptor.to("BerryPhase", false);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
expect(enemyPokemon.turnData.hitCount).toBe(1);
}
);
test(
"should fail if the user is the last to move in the turn",
async () => {
game.override.enemyMoveset([ Moves.PROTECT ]);
await game.classicMode.startBattle([ Species.CHARIZARD ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.PROTECT);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
expect(leadPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
}
);
});