pokerogue/test/moves/upper_hand.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

104 lines
3.2 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { MoveResult } from "#app/field/pokemon";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Upper Hand", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(Moves.UPPER_HAND)
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.QUICK_ATTACK)
.startingLevel(100)
.enemyLevel(100);
});
it("should flinch the opponent before they use a priority attack", async () => {
await game.classicMode.startBattle([ Species.FEEBAS ]);
const feebas = game.scene.getPlayerPokemon()!;
const magikarp = game.scene.getEnemyPokemon()!;
game.move.select(Moves.UPPER_HAND);
await game.phaseInterceptor.to("BerryPhase");
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
expect(magikarp.isFullHp()).toBeFalsy();
expect(feebas.isFullHp()).toBeTruthy();
});
it.each([
{ descriptor: "non-priority attack", move: Moves.TACKLE },
{ descriptor: "status move", move: Moves.BABY_DOLL_EYES }
])("should fail when the opponent selects a $descriptor", async ({ move }) => {
game.override.enemyMoveset(move);
await game.classicMode.startBattle([ Species.FEEBAS ]);
const feebas = game.scene.getPlayerPokemon()!;
game.move.select(Moves.UPPER_HAND);
await game.phaseInterceptor.to("BerryPhase");
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
});
it("should flinch the opponent before they use an attack boosted by Gale Wings", async () => {
game.override
.enemyAbility(Abilities.GALE_WINGS)
.enemyMoveset(Moves.GUST);
await game.classicMode.startBattle([ Species.FEEBAS ]);
const feebas = game.scene.getPlayerPokemon()!;
const magikarp = game.scene.getEnemyPokemon()!;
game.move.select(Moves.UPPER_HAND);
await game.phaseInterceptor.to("BerryPhase");
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
expect(magikarp.isFullHp()).toBeFalsy();
expect(feebas.isFullHp()).toBeTruthy();
});
it("should fail if the target has already moved", async () => {
game.override
.enemyMoveset(Moves.FAKE_OUT)
.enemyAbility(Abilities.SHEER_FORCE);
await game.classicMode.startBattle([ Species.FEEBAS ]);
const feebas = game.scene.getPlayerPokemon()!;
game.move.select(Moves.UPPER_HAND);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("BerryPhase");
expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
expect(feebas.isFullHp()).toBeFalsy();
});
});