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* Add Toxic Orb and Flame Orb * Change Weighting Logic & Functions * Adjust Party Filter during Weighting * Add Dynamic Weight Ceilings * Refactor for Performance/Cleanliness * Adjust Party Filter to Check Status Applicability * Cover Same & Different Status Cases * Adjust Full Heal & Restore Weighting * Cover Unwanted Status Case * Fix Wrong Status Effect on Reload
367 B
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367 B
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![](/random-mirrors/pokerogue/raw/commit/8d113134580da887acd7e99ac46cb199e565ca1d/public/images/items/flame_orb.png)