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120 lines
3.9 KiB
TypeScript
120 lines
3.9 KiB
TypeScript
import { BattleStat } from "#app/data/battle-stat";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import { SPLASH_ONLY } from "#test/utils/testUtils";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Wind Rider", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.enemySpecies(Species.SHIFTRY)
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.enemyAbility(Abilities.WIND_RIDER)
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.moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM])
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.enemyMoveset(SPLASH_ONLY);
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});
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it("takes no damage from wind moves and its Attack is increased by one stage when hit by one", async () => {
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await game.classicMode.startBattle([Species.MAGIKARP]);
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const shiftry = game.scene.getEnemyPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.PETAL_BLIZZARD);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(shiftry.isFullHp()).toBe(true);
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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});
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it("Attack is increased by one stage when Tailwind is present on its side", async () => {
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game.override.ability(Abilities.WIND_RIDER);
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game.override.enemySpecies(Species.MAGIKARP);
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await game.classicMode.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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});
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it("does not increase Attack when Tailwind is present on opposing side", async () => {
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game.override.ability(Abilities.WIND_RIDER);
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game.override.enemySpecies(Species.MAGIKARP);
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await game.classicMode.startBattle([Species.SHIFTRY]);
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const magikarp = game.scene.getEnemyPokemon()!;
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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});
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it("does not increase Attack when Tailwind is present on opposing side", async () => {
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game.override
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.enemySpecies(Species.MAGIKARP)
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.ability(Abilities.WIND_RIDER);
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await game.classicMode.startBattle([Species.SHIFTRY]);
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const magikarp = game.scene.getEnemyPokemon()!;
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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game.move.select(Moves.TAILWIND);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
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expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
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});
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it("does not interact with Sandstorm", async () => {
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game.override.enemySpecies(Species.MAGIKARP);
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await game.classicMode.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon()!;
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(shiftry.isFullHp()).toBe(true);
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game.move.select(Moves.SANDSTORM);
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
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expect(shiftry.hp).lessThan(shiftry.getMaxHp());
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});
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});
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