pokerogue/src/test/abilities/wind_rider.test.ts

120 lines
3.9 KiB
TypeScript

import { BattleStat } from "#app/data/battle-stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Wind Rider", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemySpecies(Species.SHIFTRY)
.enemyAbility(Abilities.WIND_RIDER)
.moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM])
.enemyMoveset(SPLASH_ONLY);
});
it("takes no damage from wind moves and its Attack is increased by one stage when hit by one", async () => {
await game.classicMode.startBattle([Species.MAGIKARP]);
const shiftry = game.scene.getEnemyPokemon()!;
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
game.move.select(Moves.PETAL_BLIZZARD);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.isFullHp()).toBe(true);
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
});
it("Attack is increased by one stage when Tailwind is present on its side", async () => {
game.override.ability(Abilities.WIND_RIDER);
game.override.enemySpecies(Species.MAGIKARP);
await game.classicMode.startBattle([Species.SHIFTRY]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
game.move.select(Moves.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
});
it("does not increase Attack when Tailwind is present on opposing side", async () => {
game.override.ability(Abilities.WIND_RIDER);
game.override.enemySpecies(Species.MAGIKARP);
await game.classicMode.startBattle([Species.SHIFTRY]);
const magikarp = game.scene.getEnemyPokemon()!;
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
game.move.select(Moves.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
});
it("does not increase Attack when Tailwind is present on opposing side", async () => {
game.override
.enemySpecies(Species.MAGIKARP)
.ability(Abilities.WIND_RIDER);
await game.classicMode.startBattle([Species.SHIFTRY]);
const magikarp = game.scene.getEnemyPokemon()!;
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
game.move.select(Moves.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1);
expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0);
});
it("does not interact with Sandstorm", async () => {
game.override.enemySpecies(Species.MAGIKARP);
await game.classicMode.startBattle([Species.SHIFTRY]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
expect(shiftry.isFullHp()).toBe(true);
game.move.select(Moves.SANDSTORM);
await game.phaseInterceptor.to("TurnEndPhase");
expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0);
expect(shiftry.hp).lessThan(shiftry.getMaxHp());
});
});