mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-02-18 02:07:44 +00:00
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
38 lines
901 B
JSON
38 lines
901 B
JSON
{
|
|
"unknownLocation": "An einem unbekannten Ort",
|
|
"TOWN": "Stadt",
|
|
"PLAINS": "Ebene",
|
|
"GRASS": "Grasfeld",
|
|
"TALL_GRASS": "Hohes Gras",
|
|
"METROPOLIS": "Metropole",
|
|
"FOREST": "Wald",
|
|
"SEA": "Meer",
|
|
"SWAMP": "Sumpf",
|
|
"BEACH": "Strand",
|
|
"LAKE": "See",
|
|
"SEABED": "Meeresboden",
|
|
"MOUNTAIN": "Berg",
|
|
"BADLANDS": "Kargland",
|
|
"CAVE": "Höhle",
|
|
"DESERT": "Wüste",
|
|
"ICE_CAVE": "Eishöhle",
|
|
"MEADOW": "Weide",
|
|
"POWER_PLANT": "Kraftwerk",
|
|
"VOLCANO": "Vulkan",
|
|
"GRAVEYARD": "Friedhof",
|
|
"DOJO": "Dojo",
|
|
"FACTORY": "Fabrik",
|
|
"RUINS": "Alte Ruinen",
|
|
"WASTELAND": "Ödland",
|
|
"ABYSS": "Der Abgrund",
|
|
"SPACE": "Stratosphäre",
|
|
"CONSTRUCTION_SITE": "Baustelle",
|
|
"JUNGLE": "Dschungel",
|
|
"FAIRY_CAVE": "Feenhöhle",
|
|
"TEMPLE": "Tempel",
|
|
"SLUM": "Elendsviertel",
|
|
"SNOWY_FOREST": "Verschneiter Wald",
|
|
"ISLAND": "Insel",
|
|
"LABORATORY": "Labor",
|
|
"END": "???"
|
|
} |