pokerogue/public/locales/es/mystery-encounters/an-offer-you-cant-refuse-dialogue.json
flx-sta 95386861bb
[Qol][Refactor] i18n lazy-loading (#4327)
* move: locales files to `/public` (from `/src`)

* install: i18next-http-backend module

* implement: i18next language lazy-loading

* remove: all `config.ts` files (for locales)

* disable: enConfig import in i18next.d.ts

* remove: console.log from utils.camelCaseToKebabCase()

* remove localization tests

we don't need to test if i18next is working.
This is the job of i18next itself

* mock i18next for tests

* fix: tests that have to use the i18next key now

instead of the english translation

* fix: absolute-avarice-encounter test

* fix: loading mystery-encounter translations

with lazy-load

* fix: 2 mystery encounter translation loading

* replace: i18next mocks any vi.fn() calls

* fix: new namespace usage in ME tests

now using "mysteryEncounters/..."

* fix: delibirdy encounter not being language specific

the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier

* fix: the-expert-pokemon-breeder

the new i18n pattern requires a different namespacing which has been adopted

* fix: GTS encounter tests

* add: `MockText.on()`

* fix: berries abound test

* chore: apply review suggestion

from @DayKev

* update i18next.d.ts

* chore: fix i18next.d.ts

* fix: `dialogue-misc` switchup between `en` and `ja`

* move: `SpeciesFormKey` into enum

there was an issue with circular dependencies

* replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports

* re-sync locales from `beta`

* rename: `ca_ES` -> `ca-ES`

* rename: `pt_BR` -> `pt-BR`

* rename: `zh_CN` -> `zh-CN`

* rename: `zh_TW` -> `zh-TW`

* fix loading Species-Form-Key in poemon-evo.

* update: i18next `supporterLngs` ...

and remove `nonExplicitSupportedLngs`

* fix: `${namespace}.` -> `${namespace}:`

thanks @MokaStitcher
2024-10-01 21:55:16 +01:00

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JSON

{
"intro": "Te detiene un chico con pinta de rico.",
"speaker": "Niño Bien",
"intro_dialogue": "¡Hola!$¡No puedo evitar notar que tu\n{{strongestPokemon}} se ve absolutamente divino!$Siempre he querido tener un Pokémon así, osea ¡me encanta!$¡Te pagaría generosamente,\n también te daría este viejo abalorio!",
"title": "Una oferta que no puedes rechazar",
"description": "Te están ofreciendo @[TOOLTIP_TITLE]{Amuleto Iris} y {{price, money}} por tu {{strongestPokemon}}!¡Es un trato extremadamente bueno, pero ¿realmente puedes soportar separarte de un miembro tan fuerte de tu equipo?",
"query": "¿Qué harás?",
"option": {
"1": {
"label": "Aceptar el trato",
"tooltip": "(-) Pierdes a {{strongestPokemon}}\n(+) Obtén un @[TOOLTIP_TITLE]{Amuleto Iris}\n(+) Obtén {{price, money}}",
"selected": "¡Maravilloso!@d{32} ¡Ven, John!, {{strongestPokemon}}!$¡Es hora de mostrarte a todos en el club náutico!$¡Estarán tan celosos!"
},
"2": {
"label": "Extorsionar al niño",
"tooltip": "(+) {{option2PrimaryName}} usa {{moveOrAbility}}\n(+) Obtén {{price, money}}",
"tooltip_disabled": "Tus Pokémon necesitan tener ciertos movimientos o habilidades para elegir esto",
"selected": "¡Por Dios, nos están robando, {{liepardName}}!$¡Oirás de mis abogados por esto!"
},
"3": {
"label": "Irse",
"tooltip": "(-) Ninguna Recompensa",
"selected": "Qué día más horrible…$Bueno, volvamos al club náutico entonces, {{liepardName}}."
}
}
}