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* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
28 lines
1.5 KiB
JSON
28 lines
1.5 KiB
JSON
{
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"intro": "Un {{oricorioName}} baila tristemente solo, sin pareja.",
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"title": "Clases de baile",
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"description": "El {{oricorioName}} no parece agresivo, más bien parece triste.\nTal vez solo quiera alguien con quien bailar...",
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"query": "¿Qué harás?",
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"option": {
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"1": {
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"label": "Enfrentarse",
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"tooltip": "(-) Batalla Ardua\n(+) Obtén el objeto Relevo",
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"selected": "¡El {{oricorioName}} está angustiado e intenta defenderse!",
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"boss_enraged": "¡El miedo del {{oricorioName}} aumentó sus estadísticas!"
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},
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"2": {
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"label": "Aprender su danza",
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"tooltip": "(+) Enseña a cualquier Pokémon Danza despertar",
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"selected": "Observas atentamente al {{oricorioName}} mientras realiza su danza…$@s{level_up_fanfare}¡Tu {{selectedPokemon}} aprendió del {{oricorioName}}!"
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},
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"3": {
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"label": "Mostrarle una danza",
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"tooltip": "(-) Enseña al {{oricorioName}} un movimiento de danza\n(+) Le gustaras al {{oricorioName}}",
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"disabled_tooltip": "Tus Pokémon necesitan conocer un movimiento de danza para esto.",
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"select_prompt": "Selecciona un movimiento de tipo danza para usar.",
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"selected": "¡El {{oricorioName}} observa fascinado mientras\n{{selectedPokemon}} muestra {{selectedMove}}!$¡Le encanta la exhibición!$@s{level_up_fanfare}¡El {{oricorioName}} quiere unirse a tu equipo!"
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}
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},
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"invalid_selection": "Este Pokémon no conoce ningún movimiento de danza"
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}
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