mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-29 10:16:14 +00:00
95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
51 lines
2.2 KiB
JSON
51 lines
2.2 KiB
JSON
{
|
||
"SEND_OUT": "Envoyer",
|
||
"SUMMARY": "Résumé",
|
||
"CANCEL": "Annuler",
|
||
"RELEASE": "Relâcher",
|
||
"APPLY": "Appliquer",
|
||
"TEACH": "Apprendre",
|
||
"SPLICE": "Fusionner",
|
||
"UNSPLICE": "Séparer",
|
||
"ACTIVATE": "Activer",
|
||
"DEACTIVATE": "Désactiver",
|
||
"TRANSFER": "Transférer",
|
||
"ALL": "Tout",
|
||
"PASS_BATON": "Relais",
|
||
"UNPAUSE_EVOLUTION": "Réactiver Évolution",
|
||
"PAUSE_EVOLUTION": "Empêcher Évolution",
|
||
"REVIVE": "Ranimer",
|
||
"RENAME": "Renommer",
|
||
"SELECT": "Sélectionner",
|
||
"choosePokemon": "Sélectionnez un Pokémon.",
|
||
"doWhatWithThisPokemon": "Que faire avec ce Pokémon ?",
|
||
"noEnergy": "{{pokemonName}} n’a plus l’énergie\nde se battre !",
|
||
"hasEnergy": "{{pokemonName}} peut toujours\nse battre !",
|
||
"cantBeUsed": "{{pokemonName}} ne peut pas\nse battre pour ce challenge !",
|
||
"tooManyItems": "{{pokemonName}} porte trop\nd’exemplaires de cet objet !",
|
||
"anyEffect": "Cela n’aura aucun effet.",
|
||
"unpausedEvolutions": "{{pokemonName}} peut de nouveau évoluer.",
|
||
"pausedEvolutions": "{{pokemonName}} ne peut plus évoluer.",
|
||
"unspliceConfirmation": "Voulez-vous vraiment séparer {{fusionName}}\nde {{pokemonName}} ? {{fusionName}} sera perdu.",
|
||
"wasReverted": "{{fusionName}} est redevenu {{pokemonName}}.",
|
||
"releaseConfirmation": "Voulez-vous relâcher {{pokemonName}} ?",
|
||
"releaseInBattle": "Vous ne pouvez pas relâcher un Pokémon en combat !",
|
||
"selectAMove": "Sélectionnez une capacité.",
|
||
"changeQuantity": "Sélect. un objet à transférer.\nChangez la quantité avec < et >.",
|
||
"selectAnotherPokemonToSplice": "Sélectionnez un autre Pokémon à séparer.",
|
||
"cancel": "Sortir",
|
||
"able": "Apte",
|
||
"notAble": "Pas Apte",
|
||
"learned": "Appris",
|
||
"goodbye": "Au revoir, {{pokemonName}} !",
|
||
"byebye": "Bye-bye, {{pokemonName}} !",
|
||
"farewell": "Adieu, {{pokemonName}} !",
|
||
"soLong": "Salut, {{pokemonName}} !",
|
||
"thisIsWhereWePart": "C’est là qu’on se sépare, {{pokemonName}} !",
|
||
"illMissYou": "Tu vas me manquer, {{pokemonName}} !",
|
||
"illNeverForgetYou": "Je ne t’oublierai pas, {{pokemonName}} !",
|
||
"untilWeMeetAgain": "À la prochaine, {{pokemonName}} !",
|
||
"sayonara": "Sayonara, {{pokemonName}} !",
|
||
"smellYaLater": "À la revoyure, {{pokemonName}} !"
|
||
}
|