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95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
47 lines
1.6 KiB
JSON
47 lines
1.6 KiB
JSON
{
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"SITRUS": {
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"name": "オボンのみ",
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"effect": "持たせると HPが 50%以下に なるとき HPを 25% 回復する"
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},
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"LUM": {
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"name": "ラムのみ",
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"effect": "持たせると 状態異常や 混乱に なるとき 回復する"
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},
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"ENIGMA": {
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"name": "ナゾのみ",
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"effect": "持たせると 効果バツグンの 技を 受けたとき HPを 25%回復する"
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},
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"LIECHI": {
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"name": "チイラのみ",
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"effect": "持たせると HPが 25%以下に なるとき 攻撃が あがる"
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},
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"GANLON": {
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"name": "リュガのみ",
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"effect": "持たせると HPが 25%以下に なるとき 防御が あがる"
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},
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"PETAYA": {
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"name": "ヤタピのみ",
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"effect": "持たせると HPが 25%以下に なるとき 特攻が あがる"
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},
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"APICOT": {
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"name": "ズアのみ",
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"effect": "持たせると HPが 25%以下に なるとき 特防が あがる"
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},
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"SALAC": {
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"name": "カムラのみ",
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"effect": "持たせると HPが 25%以下に なるとき 素早さが あがる"
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},
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"LANSAT": {
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"name": "サンのみ",
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"effect": "持たせると HPが 25%以下に なるとき 攻撃が 急所に 当たりやすくなる"
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},
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"STARF": {
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"name": "スターのみ",
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"effect": "持たせると HPが 25%以下に なるとき どれか 1つの 能力が ぐーんと あがる"
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},
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"LEPPA": {
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"name": "ヒメリのみ",
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"effect": "持たせると PPが0になる 技の PPを 10回復する"
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}
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}
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