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* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
27 lines
1.5 KiB
JSON
27 lines
1.5 KiB
JSON
{
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"intro": "あのポケモンの 近くに\n巨大な きのみの木が あります!",
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"title": "溢れるきのみ",
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"description": "強いポケモンは きのみの木を 守っている ようです。一番 当たり前な 対処法は バトルですが、 結構 強力そう です。 早いポケモンが いれば 捕まえられずに 数個 取れる かもしれません……",
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"query": "どうしますか?",
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"berries": "きのみ",
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"option": {
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"1": {
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"label": "バトルだ",
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"tooltip": "(-) 勝負がきつい\n(+) きのみをもらう",
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"selected": "怖がらないで ポケモンに 近寄っていく……"
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},
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"2": {
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"label": "木に突っ走る!",
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"tooltip": "(-) {{fastestPokemon}}は素早さを使う\n(+) きのみをもらう",
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"selected": "{{fastestPokemon}}は きのみの木へ 突っ走っていきます!${{enemyPokemon}}は 受け止められる 前に {{numBerries}}を 取れます!$新たに得た ご褒美で 早く 逃げます。",
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"selected_bad": "{{fastestPokemon}}は きのみの木へ 突っ走って行きます!$ダメ! {{enemyPokemon}}の方は 早くて 受け止められました!",
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"boss_enraged": "相手の {{enemyPokemon}}は 怒り出した!"
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},
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"3": {
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"label": "置いていく",
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"tooltip": "(-) ご褒美なし",
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"selected": "強いポケモンを そのままで 置いて 進んでいきます。"
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}
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}
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}
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