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95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
48 lines
2.4 KiB
JSON
48 lines
2.4 KiB
JSON
{
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"SEND_OUT": "入れ替える",
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"SUMMARY": "強さを見る",
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"CANCEL": "やめる",
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"RELEASE": "逃がす",
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"APPLY": "使う",
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"TEACH": "教える",
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"SPLICE": "吸収合体",
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"UNSPLICE": "合体を分離",
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"ACTIVATE": "有効にする",
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"DEACTIVATE": "無効にする",
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"TRANSFER": "アイテムを移動",
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"ALL": "全部",
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"PASS_BATON": "バトンタッチ",
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"UNPAUSE_EVOLUTION": "進化を有効にする",
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"REVIVE": "復活する",
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"RENAME": "名前を変える",
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"choosePokemon": "ポケモンを 選んで ください。",
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"doWhatWithThisPokemon": "このポケモンを どうする?",
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"noEnergy": "{{pokemonName}}は 戦うための\n元気が 残っていません!",
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"hasEnergy": "{{pokemonName}}は まだまだ 元気だ!",
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"cantBeUsed": "{{pokemonName}}は このチャレンジで\n使えられません!",
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"tooManyItems": "{{pokemonName}}は このアイテムが\nこれ以上 持ちきれない!",
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"anyEffect": "使っても 効果がないよ",
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"unpausedEvolutions": "{{pokemonName}}は また 進化できる。",
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"unspliceConfirmation": "本当に {{pokemonName}}を {{fusionName}}から\n分離しますか? {{fusionName}}は なくなる。",
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"wasReverted": "{{fusionName}}は {{pokemonName}}に 回帰した。",
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"releaseConfirmation": "本当に {{pokemonName}}を 逃がしますか?",
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"releaseInBattle": "戦闘中の ポケモンを\n逃がすことは できません!",
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"selectAMove": "技を 選んでください。",
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"changeQuantity": "移動する アイテムを 選んでください。\n< と > で 数量が 変えられる。",
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"selectAnotherPokemonToSplice": "もう一つの ポケモンを 選んで 合体する。",
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"cancel": "キャンセル",
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"able": "可能",
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"notAble": "不可能",
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"learned": "覚えている",
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"goodbye": "グッバイ {{pokemonName}}!",
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"byebye": "ばいばい {{pokemonName}}!",
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"farewell": "さようなら {{pokemonName}}!",
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"soLong": "じゃあね {{pokemonName}}!",
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"thisIsWhereWePart": "これでお別れだね {{pokemonName}}!",
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"illMissYou": "恋しく思うよ {{pokemonName}}!",
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"illNeverForgetYou": "一生忘れない {{pokemonName}}!",
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"untilWeMeetAgain": "また出会える日まで、{{pokemonName}}!",
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"sayonara": "さらば {{pokemonName}}!",
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"smellYaLater": "そんじゃ あばよ {{pokemonName}}!"
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}
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