pokerogue/public/locales/zh-CN/challenges.json
flx-sta 95386861bb
[Qol][Refactor] i18n lazy-loading (#4327)
* move: locales files to `/public` (from `/src`)

* install: i18next-http-backend module

* implement: i18next language lazy-loading

* remove: all `config.ts` files (for locales)

* disable: enConfig import in i18next.d.ts

* remove: console.log from utils.camelCaseToKebabCase()

* remove localization tests

we don't need to test if i18next is working.
This is the job of i18next itself

* mock i18next for tests

* fix: tests that have to use the i18next key now

instead of the english translation

* fix: absolute-avarice-encounter test

* fix: loading mystery-encounter translations

with lazy-load

* fix: 2 mystery encounter translation loading

* replace: i18next mocks any vi.fn() calls

* fix: new namespace usage in ME tests

now using "mysteryEncounters/..."

* fix: delibirdy encounter not being language specific

the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier

* fix: the-expert-pokemon-breeder

the new i18n pattern requires a different namespacing which has been adopted

* fix: GTS encounter tests

* add: `MockText.on()`

* fix: berries abound test

* chore: apply review suggestion

from @DayKev

* update i18next.d.ts

* chore: fix i18next.d.ts

* fix: `dialogue-misc` switchup between `en` and `ja`

* move: `SpeciesFormKey` into enum

there was an issue with circular dependencies

* replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports

* re-sync locales from `beta`

* rename: `ca_ES` -> `ca-ES`

* rename: `pt_BR` -> `pt-BR`

* rename: `zh_CN` -> `zh-CN`

* rename: `zh_TW` -> `zh-TW`

* fix loading Species-Form-Key in poemon-evo.

* update: i18next `supporterLngs` ...

and remove `nonExplicitSupportedLngs`

* fix: `${namespace}.` -> `${namespace}:`

thanks @MokaStitcher
2024-10-01 21:55:16 +01:00

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{
"title": "适用挑战条件",
"illegalEvolution": "{{pokemon}}变成了\n不符合此挑战条件的宝可梦",
"singleGeneration": {
"name": "单一世代",
"desc": "你只能使用第{{gen}}\n世代的宝可梦",
"desc_default": "你只能使用所选\n世代的宝可梦",
"gen_1": "一",
"gen_2": "二",
"gen_3": "三",
"gen_4": "四",
"gen_5": "五",
"gen_6": "六",
"gen_7": "七",
"gen_8": "八",
"gen_9": "九"
},
"singleType": {
"name": "单属性",
"desc": "你只能使用{{type}}\n属性的宝可梦",
"desc_default": "你只能使用所选\n属性的宝可梦"
},
"freshStart": {
"name": "初次尝试",
"desc": "你只能使用原始状态的御三家,就像是你开了新号。",
"value.0": "关闭",
"value.1": "开启"
},
"inverseBattle": {
"name": "逆转之战",
"shortName": "逆转之战",
"desc": "属性相克关系被反转,且没有任何属性对其他属性免疫。\n禁用其他挑战的成就。",
"value.0": "关闭",
"value.1": "开启"
}
}