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* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
32 lines
1.4 KiB
JSON
32 lines
1.4 KiB
JSON
{
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"intro": "是一位老师和几个学生!",
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"speaker": "人民教师",
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"intro_dialogue": "你好!你能为我的学生们抽出一点时间吗?\n我正在教他们宝可梦的招式!\n最好能有个示范来展示一下。$你介意向我们展示一下\n你的宝可梦所使用的招式吗?",
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"title": "外出实践",
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"description": "一位老师请求进行宝可梦招式演示。\n根据你选择的招式,她可能会给你\n一些有用的东西作为报酬。",
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"query": "你要展示哪种类型的招式?",
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"option": {
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"1": {
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"label": "物理招式",
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"tooltip": "(+)物理类奖励"
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},
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"2": {
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"label": "特殊招式",
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"tooltip": "(+)特殊类奖励"
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},
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"3": {
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"label": "变化招式",
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"tooltip": "(+)变化类奖励"
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},
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"selected": "{{pokeName}}完美地展示了{{move}}!"
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},
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"second_option_prompt": "选择一个宝可梦的招式。",
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"incorrect": "...$那好像不是{{moveCategory}}招式!\n对不起,我不打算给你任何东西了。$来吧孩子们,我们去别的地方\n找找更好的示范。",
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"incorrect_exp": "看来你学到了宝贵的一课?$你的宝可梦也获得了一些经验。",
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"correct": "感谢您的好心!\n这些东西希望对你有用!",
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"correct_exp": "{{pokeName}}同样也获得了一些经验!",
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"status": "变化类",
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"physical": "物理类",
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"special": "特殊类"
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}
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