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95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
26 lines
1.1 KiB
JSON
26 lines
1.1 KiB
JSON
{
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"intro": "宝可梦附近的地上\n有闪闪发光的东西!",
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"title": "战逃反应",
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"description": "似乎有强大的宝可梦守护着这一道具。\n战斗是最直接的方法,但是\n它的实力似乎不容小觑。\n如果你有合适的宝可梦,\n似乎也可以直接偷走它。",
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"query": "你要怎么做?",
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"option": {
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"1": {
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"label": "战斗",
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"tooltip": "(-)困难的战斗\n(+)新道具",
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"selected": "你无所畏惧的走向宝可梦。",
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"stat_boost": "{{enemyPokemon}}的潜在实力提升了它的一项能力!"
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},
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"2": {
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"label": "窃取物品",
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"disabled_tooltip": "你的宝可梦需要习得\n特定的招式来选择。",
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"tooltip": "(+){{option2PrimaryName}}使用{{option2PrimaryMove}}",
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"selected": ".@d{32}.@d{32}.@d{32}$你的{{option2PrimaryName}}愿意帮忙,并使用了{{option2PrimaryMove}}!$你偷走了道具!"
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},
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"3": {
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"label": "离开",
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"tooltip": "(-)无奖励",
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"selected": "你决定把宝贝留给这只宝可梦\n并继续上路了。"
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}
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}
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}
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