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95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
32 lines
1.5 KiB
JSON
32 lines
1.5 KiB
JSON
{
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"intro": "一个忙碌的工人向你招手。",
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"speaker": "工人",
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"intro_dialogue": "你看起来有不少能干的宝可梦!\n如果你愿意帮忙干点活,我们会付钱的!",
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"title": "兼职",
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"description": "似乎有不少活要干。\n根据你宝可梦对任务的适应度,\n你能获得或多或少的报酬。",
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"query": "你要干什么活?",
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"invalid_selection": "宝可梦必须足够健康",
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"option": {
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"1": {
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"label": "外卖",
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"tooltip": "(-)使用速度\n(+)赚取@[MONEY]{金钱}",
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"selected": "您的{{selectedPokemon}}轮班为客户配送订单。"
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},
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"2": {
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"label": "仓管",
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"tooltip": "(-)使用力量和耐力\n(+)赚取@[MONEY]{金钱}",
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"selected": "你的{{selectedPokemon}}轮班工作,在仓库内搬运物品。"
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},
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"3": {
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"label": "销售",
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"tooltip": "(-)你的{{option3PrimaryName}}使用{{option3PrimaryMove}}\n(+)赚取@[MONEY]{金钱}",
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"disabled_tooltip": "你的宝可梦需要习得\n适合这份工作的招式",
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"selected": "你的{{option3PrimaryName}}花费一天时间\n使用{{option3PrimaryMove}}来吸引客户!"
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}
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},
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"job_complete_good": "谢谢你的帮助!\n你的{{selectedPokemon}}帮了大忙了!这是你的日结。",
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"job_complete_bad": "你的{{selectedPokemon}}也帮了不少忙!这是你的日结。",
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"pokemon_tired": "你的{{selectedPokemon}}疲惫不堪!\n它所有招式的PP值只剩2点!",
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"outro": "下次还来帮忙啊!"
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}
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