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95386861bb
* move: locales files to `/public` (from `/src`) * install: i18next-http-backend module * implement: i18next language lazy-loading * remove: all `config.ts` files (for locales) * disable: enConfig import in i18next.d.ts * remove: console.log from utils.camelCaseToKebabCase() * remove localization tests we don't need to test if i18next is working. This is the job of i18next itself * mock i18next for tests * fix: tests that have to use the i18next key now instead of the english translation * fix: absolute-avarice-encounter test * fix: loading mystery-encounter translations with lazy-load * fix: 2 mystery encounter translation loading * replace: i18next mocks any vi.fn() calls * fix: new namespace usage in ME tests now using "mysteryEncounters/..." * fix: delibirdy encounter not being language specific the encounter was checking if the modifier name includes `Berry` which is only true for english. Instead it has to check if the modifier is an instance of BerryModifier * fix: the-expert-pokemon-breeder the new i18n pattern requires a different namespacing which has been adopted * fix: GTS encounter tests * add: `MockText.on()` * fix: berries abound test * chore: apply review suggestion from @DayKev * update i18next.d.ts * chore: fix i18next.d.ts * fix: `dialogue-misc` switchup between `en` and `ja` * move: `SpeciesFormKey` into enum there was an issue with circular dependencies * replace: `#app/enums/` with `#enums/` for `SpeciesFormKey` imports * re-sync locales from `beta` * rename: `ca_ES` -> `ca-ES` * rename: `pt_BR` -> `pt-BR` * rename: `zh_CN` -> `zh-CN` * rename: `zh_TW` -> `zh-TW` * fix loading Species-Form-Key in poemon-evo. * update: i18next `supporterLngs` ... and remove `nonExplicitSupportedLngs` * fix: `${namespace}.` -> `${namespace}:` thanks @MokaStitcher
23 lines
1.1 KiB
JSON
23 lines
1.1 KiB
JSON
{
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"intro": "房子外站着一家人!",
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"speaker": "连胜家族",
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"intro_dialogue": "我们是连胜家族!$你觉得和我们一家人来一场宝可梦车轮战怎么样?",
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"title": "连胜家族的挑战",
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"description": "连胜家族由5名训练师组成,\n他们想要战斗!\n如果你连续击败他们所有人,\n他们会给你一份大奖。\n但你能承受压力吗?",
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"query": "你要怎么做?",
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"option": {
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"1": {
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"label": "接受挑战",
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"tooltip": "(-)残酷的战斗\n(+)特别的奖励",
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"selected": "挑战开始!"
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},
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"2": {
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"label": "拒绝挑战",
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"tooltip": "(+)队伍痊愈\n(+)获得一个超神奇糖果",
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"selected": "太可惜了。话说,你们队伍看上去很疲惫,为什么不留下来休息一会儿呢?"
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}
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},
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"victory": "恭喜您赢得了我们的挑战!\n$事不宜迟,希望您收下这张扭蛋券。",
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"victory_2": "此外,我们家也使用这款强制锻炼器来在训练中\n更有效地强化我们的宝可梦。\n鉴于你能打败我们所有人,你可能用不着,\n但我们希望你无论如何都能收下它!"
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}
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