pokerogue/src/test/moves/lash_out.test.ts
2024-10-04 13:08:31 +08:00

52 lines
1.5 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { allMoves } from "#app/data/move";
import { Abilities } from "#app/enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Lash Out", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.FUR_COAT)
.enemyMoveset([ Moves.GROWL ])
.startingLevel(10)
.enemyLevel(10)
.starterSpecies(Species.FEEBAS)
.ability(Abilities.BALL_FETCH)
.moveset([ Moves.LASH_OUT ]);
});
it("should deal double damage if the user's stat stages were lowered this turn", async () => {
vi.spyOn(allMoves[Moves.LASH_OUT], "calculateBattlePower");
await game.classicMode.startBattle();
game.move.select(Moves.LASH_OUT);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("BerryPhase");
expect(allMoves[Moves.LASH_OUT].calculateBattlePower).toHaveReturnedWith(150);
});
});