mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-05 17:38:35 +00:00
* some early set up * localization * Added Wiglett family to restrictions * Added Smack Down + 1000 Arrows Interactions * Added checks for certain tags * Gravity removes telekinesis from all pokemon on the field * need to check something else real quick * mmmmmm * think this is fine? * ingrain fixes * more ingrain * Telekinesis Test + Move Fix * Test Name change * another day another try... * Test Cleanup * fsfdsfds * Revert "fsfdsfds" This reverts commit cb7abcfd9f69342ae7b1864e2e4e124029f9f67e. * whoops * Apply suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Missed one * Update src/data/move.ts Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * Add separate battler tags in move attr * Update src/data/battler-tags.ts Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * removed onRemove * Documentation * Update src/data/battler-tags.ts --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
125 lines
5.0 KiB
TypeScript
125 lines
5.0 KiB
TypeScript
import { BattlerTagType } from "#enums/battler-tag-type";
|
|
import { allMoves } from "#app/data/move";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import { MoveResult } from "#app/field/pokemon";
|
|
import GameManager from "#test/utils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
|
|
|
|
describe("Moves - Telekinesis", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.moveset([ Moves.TELEKINESIS, Moves.TACKLE, Moves.MUD_SHOT, Moves.SMACK_DOWN ])
|
|
.battleType("single")
|
|
.enemySpecies(Species.SNORLAX)
|
|
.enemyLevel(60)
|
|
.enemyAbility(Abilities.BALL_FETCH)
|
|
.enemyMoveset([ Moves.SPLASH ]);
|
|
});
|
|
|
|
it("Telekinesis makes the affected vulnerable to most attacking moves regardless of accuracy", async () => {
|
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const enemyOpponent = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.TELEKINESIS);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
|
|
|
|
await game.toNextTurn();
|
|
vi.spyOn(allMoves[Moves.TACKLE], "accuracy", "get").mockReturnValue(0);
|
|
game.move.select(Moves.TACKLE);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.isFullHp()).toBe(false);
|
|
});
|
|
|
|
it("Telekinesis makes the affected airborne and immune to most Ground-moves", async () => {
|
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const enemyOpponent = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.TELEKINESIS);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
|
|
|
|
await game.toNextTurn();
|
|
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(100);
|
|
game.move.select(Moves.MUD_SHOT);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.isFullHp()).toBe(true);
|
|
});
|
|
|
|
it("Telekinesis can still affect Pokemon that have been transformed into invalid Pokemon", async () => {
|
|
game.override.enemyMoveset(Moves.TRANSFORM);
|
|
await game.classicMode.startBattle([ Species.DIGLETT ]);
|
|
|
|
const enemyOpponent = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.TELEKINESIS);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
|
|
expect(enemyOpponent.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT);
|
|
});
|
|
|
|
it("Moves like Smack Down and 1000 Arrows remove all effects of Telekinesis from the target Pokemon", async () => {
|
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const enemyOpponent = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.TELEKINESIS);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
|
|
|
|
await game.toNextTurn();
|
|
game.move.select(Moves.SMACK_DOWN);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
|
|
});
|
|
|
|
it("Ingrain will remove the floating effect of Telekinesis, but not the 100% hit", async () => {
|
|
game.override.enemyMoveset([ Moves.SPLASH, Moves.INGRAIN ]);
|
|
await game.classicMode.startBattle([ Species.MAGIKARP ]);
|
|
|
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
|
const enemyOpponent = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.TELEKINESIS);
|
|
await game.forceEnemyMove(Moves.SPLASH);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
|
|
|
|
await game.toNextTurn();
|
|
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(0);
|
|
game.move.select(Moves.MUD_SHOT);
|
|
await game.forceEnemyMove(Moves.INGRAIN);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.INGRAIN)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
|
|
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
|
|
expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
|
|
});
|
|
});
|