pokerogue/src
2024-09-03 00:59:51 -04:00
..
@types [Localization] POC gitlocalize with en & es (#3705) 2024-08-23 17:09:19 +01:00
configs/inputs [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
data [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
enums [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
events [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
field [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
interfaces [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
locales [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
modifier [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
phases [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
pipelines [Refactor] use typescript strict-null (#3259) 2024-08-07 17:23:12 +01:00
plugins [Localization] Migrate translation files to json (#3709) 2024-08-23 20:52:09 +01:00
system [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
test [Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992) 2024-09-03 00:59:51 -04:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [UI] Run history fixes and improvements (#3987) 2024-09-02 22:14:09 -04:00
account.ts Admin panel beta (#3846) 2024-08-29 10:22:01 +01:00
battle-scene.ts [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
battle.ts [Feature] Implement Additional Evil Teams (#3290) 2024-08-27 19:45:58 +02:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
loading-scene.ts [Enhancement][UI] Passive ability will be displayed even if it is locked or disabled (#3976) 2024-09-02 23:49:11 +01:00
main.ts centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785) 2024-09-03 00:29:15 +02:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
scene-base.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
timed-event-manager.ts feat: Update banner key assignment in TimedEventDisplay setup method 2024-09-01 21:16:20 +01:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [Refactor][QoL] Game Audio + New Settings (#3527) 2024-08-25 17:40:14 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts [Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704) 2024-08-25 19:11:01 -07:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00