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* remove: `StatusEffect.NONE` from displaying any messages even thougn this case will never occur, by code definition it should be covered * remove: obsolete `statusEffect:none.` translation keys * fix: status-effect test * chore: undo overrides commit (whops)
295 lines
9.4 KiB
TypeScript
295 lines
9.4 KiB
TypeScript
import { StatusEffect, getStatusEffectActivationText, getStatusEffectDescriptor, getStatusEffectHealText, getStatusEffectObtainText, getStatusEffectOverlapText } from "#app/data/status-effect";
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import { mockI18next } from "#test/utils/testUtils";
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import i18next from "i18next";
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import { afterEach, beforeAll, describe, expect, it, vi } from "vitest";
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const pokemonName = "PKM";
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const sourceText = "SOURCE";
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describe("status-effect", () => {
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beforeAll(() => {
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i18next.init();
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});
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describe("NONE", () => {
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const statusEffect = StatusEffect.NONE;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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console.log("text:", text);
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expect(text).toBe("");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("");
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});
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it("should return the source-obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName, sourceText);
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expect(text).toBe("");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("");
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});
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});
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describe("POISON", () => {
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const statusEffect = StatusEffect.POISON;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:poison.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:poison.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:poison.overlap");
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});
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});
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describe("TOXIC", () => {
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const statusEffect = StatusEffect.TOXIC;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:toxic.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:toxic.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:toxic.overlap");
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});
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});
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describe("PARALYSIS", () => {
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const statusEffect = StatusEffect.PARALYSIS;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:paralysis.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:paralysis.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:paralysis.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:paralysis.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:paralysis.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:paralysis.overlap");
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});
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});
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describe("SLEEP", () => {
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const statusEffect = StatusEffect.SLEEP;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:sleep.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:sleep.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:sleep.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:sleep.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:sleep.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:sleep.overlap");
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});
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});
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describe("FREEZE", () => {
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const statusEffect = StatusEffect.FREEZE;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:freeze.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:freeze.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:freeze.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:freeze.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:freeze.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:freeze.overlap");
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});
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});
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describe("BURN", () => {
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const statusEffect = StatusEffect.BURN;
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it("should return the obtain text", () => {
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mockI18next();
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const text = getStatusEffectObtainText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:burn.obtain");
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const emptySourceText = getStatusEffectObtainText(statusEffect, pokemonName, "");
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expect(emptySourceText).toBe("statusEffect:burn.obtain");
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});
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it("should return the activation text", () => {
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mockI18next();
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const text = getStatusEffectActivationText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:burn.activation");
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});
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it("should return the descriptor", () => {
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mockI18next();
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const text = getStatusEffectDescriptor(statusEffect);
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expect(text).toBe("statusEffect:burn.description");
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});
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it("should return the heal text", () => {
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mockI18next();
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const text = getStatusEffectHealText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:burn.heal");
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});
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it("should return the overlap text", () => {
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mockI18next();
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const text = getStatusEffectOverlapText(statusEffect, pokemonName);
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expect(text).toBe("statusEffect:burn.overlap");
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});
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});
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afterEach(() => {
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vi.resetAllMocks();
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});
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});
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