pokerogue/src/test/moves/flower_shield.test.ts
NightKev a0502fb0b5
[Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one
2024-07-23 11:19:47 -04:00

120 lines
5.1 KiB
TypeScript

import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import Overrides from "#app/overrides";
import { Species } from "#enums/species";
import {
TurnEndPhase,
} from "#app/phases";
import { Moves } from "#enums/moves";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { Abilities } from "#enums/abilities";
import { BattleStat } from "#app/data/battle-stat.js";
import { Biome } from "#app/enums/biome.js";
import { Type } from "#app/data/type.js";
import { SemiInvulnerableTag } from "#app/data/battler-tags.js";
describe("Moves - Flower Shield", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single");
vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.FLOWER_SHIELD, Moves.SPLASH]);
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
});
it("increases defense of all Grass-type Pokemon on the field by one stage - single battle", async () => {
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.CHERRIM);
await game.startBattle([Species.MAGIKARP]);
const cherrim = game.scene.getEnemyPokemon();
const magikarp = game.scene.getPlayerPokemon();
expect(magikarp.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(cherrim.summonData.battleStats[BattleStat.DEF]).toBe(0);
game.doAttack(getMovePosition(game.scene, 0, Moves.FLOWER_SHIELD));
await game.phaseInterceptor.to(TurnEndPhase);
expect(magikarp.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(cherrim.summonData.battleStats[BattleStat.DEF]).toBe(1);
});
it("increases defense of all Grass-type Pokemon on the field by one stage - double battle", async () => {
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
vi.spyOn(Overrides, "STARTING_BIOME_OVERRIDE", "get").mockReturnValue(Biome.GRASS);
vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("double");
await game.startBattle([Species.CHERRIM, Species.MAGIKARP]);
const field = game.scene.getField(true);
const grassPokemons = field.filter(p => p.getTypes().includes(Type.GRASS));
const nonGrassPokemons = field.filter(pokemon => !grassPokemons.includes(pokemon));
grassPokemons.forEach(p => expect(p.summonData.battleStats[BattleStat.DEF]).toBe(0));
nonGrassPokemons.forEach(p => expect(p.summonData.battleStats[BattleStat.DEF]).toBe(0));
game.doAttack(getMovePosition(game.scene, 0, Moves.FLOWER_SHIELD));
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(TurnEndPhase);
grassPokemons.forEach(p => expect(p.summonData.battleStats[BattleStat.DEF]).toBe(1));
nonGrassPokemons.forEach(p => expect(p.summonData.battleStats[BattleStat.DEF]).toBe(0));
});
/**
* See semi-vulnerable state tags. {@linkcode SemiInvulnerableTag}
*/
it("does not increase defense of a pokemon in semi-vulnerable state", async () => {
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.PARAS);
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.DIG, Moves.DIG, Moves.DIG, Moves.DIG]);
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(50);
await game.startBattle([Species.CHERRIM]);
const paras = game.scene.getEnemyPokemon();
const cherrim = game.scene.getPlayerPokemon();
expect(paras.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(cherrim.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(paras.getTag(SemiInvulnerableTag)).toBeUndefined;
game.doAttack(getMovePosition(game.scene, 0, Moves.FLOWER_SHIELD));
await game.phaseInterceptor.to(TurnEndPhase);
expect(paras.getTag(SemiInvulnerableTag)).toBeDefined();
expect(paras.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(cherrim.summonData.battleStats[BattleStat.DEF]).toBe(1);
});
it("does nothing if there are no Grass-type pokemon on the field", async () => {
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
await game.startBattle([Species.MAGIKARP]);
const enemy = game.scene.getEnemyPokemon();
const ally = game.scene.getPlayerPokemon();
expect(enemy.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(ally.summonData.battleStats[BattleStat.DEF]).toBe(0);
game.doAttack(getMovePosition(game.scene, 0, Moves.FLOWER_SHIELD));
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemy.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(ally.summonData.battleStats[BattleStat.DEF]).toBe(0);
});
});