mirror of
https://github.com/pagefaultgames/pokerogue.git
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595 lines
20 KiB
TypeScript
595 lines
20 KiB
TypeScript
import { LevelUpPhase } from "./battle-phase";
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import BattleScene from "./battle-scene";
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import { getLevelTotalExp } from "./exp";
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import { getPokeballName, PokeballType } from "./pokeball";
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import Pokemon, { PlayerPokemon } from "./pokemon";
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import { Stat, getStatName } from "./pokemon-stat";
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import { addTextObject, TextStyle } from "./text";
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import PartyUiHandler from "./ui/party-ui-handler";
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import * as Utils from "./utils";
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export class ModifierBar extends Phaser.GameObjects.Container {
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constructor(scene: BattleScene) {
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super(scene, 1, 2);
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this.setScale(0.5);
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}
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addModifier(modifier: Modifier) {
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const icon = modifier.getIcon(this.scene as BattleScene);
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this.add(icon);
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this.setModifierIconPosition(icon);
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}
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updateModifier(modifier: Modifier, modifiers: Modifier[]) {
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const index = modifiers.indexOf(modifier);
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if (index > -1) {
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this.getAt(index).destroy();
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const newIcon = modifier.getIcon(this.scene as BattleScene);
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this.addAt(newIcon, index);
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this.setModifierIconPosition(newIcon);
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}
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}
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setModifierIconPosition(icon: Phaser.GameObjects.Container) {
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const x = (this.getIndex(icon) % 12) * 26;
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const y = Math.floor((this.getIndex(icon) * 6) / (this.scene.game.canvas.width / 6)) * 20;
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icon.setPosition(x, y);
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}
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}
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export abstract class Modifier {
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public type: ModifierType;
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public stackCount: integer;
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constructor(type: ModifierType) {
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this.type = type;
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this.stackCount = 1;
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}
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add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
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modifiers.push(this);
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modifierBar.addModifier(this);
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return true;
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}
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shouldApply(_args: any[]): boolean {
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return true;
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}
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abstract apply(args: any[]): boolean;
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incrementStack(): void {
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if (this.stackCount < this.getMaxStackCount())
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this.stackCount++;
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}
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getMaxStackCount(): integer {
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return 99;
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}
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getIcon(scene: BattleScene): Phaser.GameObjects.Container {
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const container = scene.add.container(0, 0);
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const item = scene.add.sprite(0, 12, 'items');
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item.setFrame(this.type.iconImage);
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item.setOrigin(0, 0.5);
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container.add(item);
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const stackText = this.getIconStackText(scene);
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if (stackText)
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container.add(stackText);
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return container;
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}
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getIconStackText(scene: BattleScene): Phaser.GameObjects.Text {
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if (this.stackCount <= 1)
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return null;
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const text = addTextObject(scene, 16, 12, this.stackCount.toString(), TextStyle.PARTY, { fontSize: '66px', color: this.stackCount < this.getMaxStackCount() ? '#f8f8f8' : '#e64a18' });
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text.setStroke('#424242', 16)
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text.setOrigin(1, 0);
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return text;
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}
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}
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export abstract class ConsumableModifier extends Modifier {
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constructor(type: ModifierType) {
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super(type);
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}
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add(_modifierBar: ModifierBar, _modifiers: Modifier[]): boolean {
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return true;
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}
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shouldApply(args: any[]): boolean {
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return super.shouldApply(args) && args.length === 1 && args[0] instanceof BattleScene;
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}
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}
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class AddPokeballModifier extends ConsumableModifier {
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private pokeballType: PokeballType;
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private count: integer;
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constructor(type: ModifierType, pokeballType: PokeballType, count: integer) {
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super(type);
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this.pokeballType = pokeballType;
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this.count = count;
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}
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apply(args: any[]): boolean {
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const pokeballCounts = (args[0] as BattleScene).pokeballCounts;
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pokeballCounts[this.pokeballType] = Math.min(pokeballCounts[this.pokeballType] + this.count, 99);
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return true;
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}
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}
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export abstract class PokemonModifier extends Modifier {
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public pokemonId: integer;
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constructor(type: ModifierType, pokemonId: integer) {
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super(type);
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this.pokemonId = pokemonId;
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}
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shouldApply(args: any[]): boolean {
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return super.shouldApply(args) && args.length && args[0] instanceof Pokemon && (this.pokemonId === -1 || (args[0] as Pokemon).id === this.pokemonId);
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}
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getIcon(scene: BattleScene): Phaser.GameObjects.Container {
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const container = scene.add.container(0, 0);
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const pokemon = this.getPokemon(scene);
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const pokemonIcon = scene.add.sprite(0, 8, pokemon.getIconAtlasKey());
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pokemonIcon.play(pokemon.getIconKey()).stop();
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pokemonIcon.setOrigin(0, 0.5);
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container.add(pokemonIcon);
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return container;
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}
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getPokemon(scene: BattleScene) {
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return scene.getParty().find(p => p.id === this.pokemonId);
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}
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}
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export class PokemonBaseStatModifier extends PokemonModifier {
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protected stat: Stat;
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constructor(type: PokemonBaseStatBoosterModifierType, pokemonId: integer, stat: Stat) {
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super(type, pokemonId);
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this.stat = stat;
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}
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add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
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for (let modifier of modifiers) {
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if (modifier instanceof PokemonBaseStatModifier) {
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const pokemonStatModifier = modifier as PokemonBaseStatModifier;
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if (pokemonStatModifier.pokemonId === this.pokemonId && pokemonStatModifier.stat === this.stat) {
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pokemonStatModifier.incrementStack();
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modifierBar.updateModifier(pokemonStatModifier, modifiers);
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return true;
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}
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}
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}
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return super.add(modifierBar, modifiers);
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}
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shouldApply(args: any[]): boolean {
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return super.shouldApply(args) && args.length === 2 && args[1] instanceof Array<integer>;
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}
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apply(args: any[]): boolean {
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args[1][this.stat] = Math.min(Math.floor(args[1][this.stat] * (1 + this.stackCount * 0.2)), 999999);
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return true;
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}
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getIcon(scene: BattleScene): Phaser.GameObjects.Container {
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const container = super.getIcon(scene);
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const item = scene.add.sprite(16, 16, 'items');
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item.setScale(0.5);
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item.setOrigin(0, 0.5);
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item.setTexture('items', this.type.iconImage);
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container.add(item);
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const stackText = this.getIconStackText(scene);
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if (stackText)
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container.add(stackText);
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return container;
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}
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}
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export abstract class ConsumablePokemonModifier extends PokemonModifier {
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constructor(type: ModifierType, pokemonId: integer) {
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super(type, pokemonId);
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}
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add(_modifierBar: ModifierBar, _modifiers: Modifier[]): boolean {
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return true;
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}
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}
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export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
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private restorePercent: integer;
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private fainted: boolean;
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constructor(type: ModifierType, pokemonId: integer, restorePercent: integer, fainted?: boolean) {
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super(type, pokemonId);
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this.restorePercent = restorePercent;
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this.fainted = !!fainted;
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}
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apply(args: any[]): boolean {
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const pokemon = args[0] as Pokemon;
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if (!pokemon.hp === this.fainted)
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pokemon.hp = Math.min(pokemon.hp + Math.max((this.restorePercent * 0.01) * pokemon.getMaxHp(), this.restorePercent), pokemon.getMaxHp());
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return true;
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}
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}
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export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
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constructor(type: ModifierType, pokemonId: integer) {
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super(type, pokemonId);
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}
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apply(args: any[]): boolean {
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const pokemon = args[0] as PlayerPokemon;
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pokemon.level++;
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pokemon.exp = getLevelTotalExp(pokemon.level, pokemon.species.growthRate);
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pokemon.levelExp = 0;
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const scene = pokemon.scene as BattleScene;
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scene.unshiftPhase(new LevelUpPhase(scene, scene.getParty().indexOf(pokemon), pokemon.level));
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return true;
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}
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}
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export class ExpBoosterModifier extends Modifier {
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private boostMultiplier: integer;
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constructor(type: ModifierType, boostPercent: integer) {
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super(type);
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this.boostMultiplier = boostPercent * 0.01;
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}
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add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
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for (let modifier of modifiers) {
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if (modifier instanceof ExpBoosterModifier) {
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const expModifier = modifier as ExpBoosterModifier;
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if (expModifier.boostMultiplier === this.boostMultiplier) {
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expModifier.incrementStack();
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modifierBar.updateModifier(expModifier, modifiers);
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return true;
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}
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}
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}
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return super.add(modifierBar, modifiers);
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}
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apply(args: any[]): boolean {
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(args[0] as Utils.NumberHolder).value = Math.floor((args[0] as Utils.NumberHolder).value * (1 + (this.stackCount * (this.boostMultiplier))));
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return true;
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}
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}
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export class ExpShareModifier extends Modifier {
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constructor(type: ModifierType) {
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super(type);
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}
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apply(_args: any[]): boolean {
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return true;
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}
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getMaxStackCount(): integer {
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return 5;
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}
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}
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export class ShinyRateBoosterModifier extends Modifier {
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constructor(type: ModifierType) {
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super(type);
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}
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add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
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for (let modifier of modifiers) {
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if (modifier instanceof ShinyRateBoosterModifier) {
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const shinyRateModifier = modifier as ShinyRateBoosterModifier;
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shinyRateModifier.incrementStack();
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modifierBar.updateModifier(shinyRateModifier, modifiers);
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return true;
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}
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}
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return super.add(modifierBar, modifiers);
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}
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apply(args: any[]): boolean {
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(args[0] as Utils.IntegerHolder).value = Math.pow((args[0] as Utils.IntegerHolder).value * 0.5, this.stackCount + 1);
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return true;
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}
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getMaxStackCount(): integer {
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return 5;
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}
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}
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export class ExtraModifierModifier extends Modifier {
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constructor(type: ModifierType) {
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super(type);
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}
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apply(args: any[]): boolean {
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(args[0] as Utils.IntegerHolder).value += this.stackCount;
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return true;
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}
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}
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export enum ModifierTier {
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COMMON,
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GREAT,
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ULTRA,
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MASTER,
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LUXURY
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};
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export class ModifierType {
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public name: string;
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public description: string;
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public iconImage: string;
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public tier: ModifierTier;
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private newModifierFunc: Function;
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constructor(name: string, description: string, newModifierFunc: Function, iconImage?: string) {
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this.name = name;
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this.description = description;
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this.iconImage = iconImage || name.replace(/[ \-]/g, '_').toLowerCase();
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this.newModifierFunc = newModifierFunc;
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}
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setTier(tier: ModifierTier) {
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this.tier = tier;
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}
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newModifier(...args: any[]) {
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return this.newModifierFunc(this, args);
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}
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}
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class AddPokeballModifierType extends ModifierType {
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constructor(pokeballType: PokeballType, count: integer, iconImage?: string) {
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super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`, (_type, _args) => new AddPokeballModifier(this, pokeballType, count), iconImage);
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}
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}
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export abstract class PokemonModifierType extends ModifierType {
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public selectFilter: Function;
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constructor(name: string, description: string, newModifierFunc: Function, selectFilter?: Function, iconImage?: string) {
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super(name, description, newModifierFunc, iconImage);
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this.selectFilter = selectFilter;
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}
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}
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export class PokemonHpRestoreModifierType extends PokemonModifierType {
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protected restorePercent: integer;
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constructor(name: string, restorePercent: integer, newModifierFunc?: Function, selectFilter?: Function, iconImage?: string) {
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super(name, `Restore ${restorePercent} HP or ${restorePercent}% HP for one POKéMON, whichever is higher`,
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newModifierFunc || ((_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePercent, false)),
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selectFilter || ((pokemon: PlayerPokemon) => {
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if (!pokemon.hp || pokemon.hp >= pokemon.getMaxHp())
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return PartyUiHandler.NoEffectMessage;
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return null;
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}), iconImage);
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this.restorePercent = restorePercent;
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}
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}
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export class PokemonLevelIncrementModifierType extends PokemonModifierType {
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constructor(name: string, iconImage?: string) {
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super(name, `Increase a POKéMON\'s level by 1`, (type, args) => new PokemonLevelIncrementModifier(type, (args[0] as PlayerPokemon).id),
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(_pokemon: PlayerPokemon) => null, iconImage);
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}
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}
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export class PokemonReviveModifierType extends PokemonHpRestoreModifierType {
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constructor(name: string, restorePercent: integer, iconImage?: string) {
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super(name, restorePercent, (_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePercent, true),
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((pokemon: PlayerPokemon) => {
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if (pokemon.hp)
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return PartyUiHandler.NoEffectMessage;
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return null;
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}), iconImage);
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this.description = `Revive one POKéMON and restore ${restorePercent}% HP`;
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this.selectFilter = (pokemon: PlayerPokemon) => {
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if (pokemon.hp)
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return PartyUiHandler.NoEffectMessage;
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return null;
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};
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}
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}
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export class PokemonBaseStatBoosterModifierType extends PokemonModifierType {
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private stat: Stat;
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constructor(name: string, stat: Stat, _iconImage?: string) {
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super(name, `Increases one POKéMON's base ${getStatName(stat)} by 20%` , (_type, args) => new PokemonBaseStatModifier(this, (args[0] as PlayerPokemon).id, this.stat));
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this.stat = stat;
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}
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}
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class AllPokemonFullHpRestoreModifierType extends ModifierType {
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constructor(name: string, description?: string, newModifierFunc?: Function, iconImage?: string) {
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super(name, description || `Restore 100% HP for all POKéMON`, newModifierFunc || ((_type, _args) => new PokemonHpRestoreModifier(this, -1, 100, false)), iconImage);
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}
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}
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class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType {
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constructor(name: string, iconImage?: string) {
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super(name, `Revives all fainted POKéMON, restoring 100% HP`, (_type, _args) => new PokemonHpRestoreModifier(this, -1, 100, true), iconImage);
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}
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}
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export class ExpBoosterModifierType extends ModifierType {
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constructor(name: string, boostPercent: integer, iconImage?: string) {
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super(name, `Increases gain of EXP. Points by ${boostPercent}%`, () => new ExpBoosterModifier(this, boostPercent), iconImage);
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}
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}
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class WeightedModifierType {
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public modifierType: ModifierType;
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public weight: integer | Function;
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constructor(modifierType: ModifierType, weight: integer | Function) {
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this.modifierType = modifierType;
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this.weight = weight;
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}
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setTier(tier: ModifierTier) {
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this.modifierType.setTier(tier);
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}
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}
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const modifierPool = {
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[ModifierTier.COMMON]: [
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new WeightedModifierType(new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), 2),
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.9).length;
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console.log(thresholdPartyMemberCount, party.map(p => p.getHpRatio()));
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return thresholdPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('SUPER POTION', 50), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.75).length;
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return Math.ceil(thresholdPartyMemberCount / 3);
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}),
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].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
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[ModifierTier.GREAT]: [
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new WeightedModifierType(new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), 3),
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new WeightedModifierType(new PokemonReviveModifierType('REVIVE', 50), (party: Array<PlayerPokemon>) => {
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const faintedPartyMemberCount = party.filter(p => !p.hp).length;
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return faintedPartyMemberCount * 3;
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}),
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new WeightedModifierType(new PokemonReviveModifierType('MAX REVIVE', 100), (party: Array<PlayerPokemon>) => {
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const faintedPartyMemberCount = party.filter(p => !p.hp).length;
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return faintedPartyMemberCount;
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}),
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new WeightedModifierType(new PokemonHpRestoreModifierType('HYPER POTION', 80), (party: Array<PlayerPokemon>) => {
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const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.6).length;
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return thresholdPartyMemberCount;
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}),
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new PokemonLevelIncrementModifierType('RARE CANDY'),
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new PokemonBaseStatBoosterModifierType('HP-UP', Stat.HP),
|
|
new PokemonBaseStatBoosterModifierType('PROTEIN', Stat.ATK),
|
|
new PokemonBaseStatBoosterModifierType('IRON', Stat.DEF),
|
|
new PokemonBaseStatBoosterModifierType('CALCIUM', Stat.SPATK),
|
|
new PokemonBaseStatBoosterModifierType('ZINC', Stat.SPDEF),
|
|
new PokemonBaseStatBoosterModifierType('CARBOS', Stat.SPD)
|
|
].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
|
|
[ModifierTier.ULTRA]: [
|
|
new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'),
|
|
new WeightedModifierType(new AllPokemonFullHpRestoreModifierType('MAX POTION'), (party: Array<PlayerPokemon>) => {
|
|
const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.5).length;
|
|
return Math.ceil(thresholdPartyMemberCount / 3);
|
|
}),
|
|
new WeightedModifierType(new AllPokemonFullReviveModifierType('SACRED ASH'), (party: Array<PlayerPokemon>) => {
|
|
return party.filter(p => !p.hp).length >= Math.ceil(party.length / 2) ? 1 : 0;
|
|
}),
|
|
new ExpBoosterModifierType('LUCKY EGG', 25),
|
|
new ModifierType('EXP. SHARE', 'All POKéMON in your party gain an additional 10% of a battle\'s EXP. Points', (type, _args) => new ExpShareModifier(type), 'exp_share')
|
|
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
|
|
[ModifierTier.MASTER]: [
|
|
new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'),
|
|
new WeightedModifierType(new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POKéMON being shiny', (type, _args) => new ShinyRateBoosterModifier(type)), 2)
|
|
].map(m => { m.setTier(ModifierTier.MASTER); return m; }),
|
|
[ModifierTier.LUXURY]: [
|
|
new ExpBoosterModifierType('GOLDEN EGG', 100),
|
|
new ModifierType(`GOLDEN ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra ITEM option at the end of every battle', (type, _args) => new ExtraModifierModifier(type), 'pb_gold')
|
|
].map(m => { m.setTier(ModifierTier.LUXURY); return m; }),
|
|
};
|
|
|
|
let modifierPoolThresholds = {};
|
|
let ignoredPoolIndexes = {};
|
|
|
|
export function regenerateModifierPoolThresholds(party: Array<PlayerPokemon>) {
|
|
ignoredPoolIndexes = {};
|
|
modifierPoolThresholds = Object.fromEntries(new Map(Object.keys(modifierPool).map(t => {
|
|
ignoredPoolIndexes[t] = [];
|
|
const thresholds = new Map();
|
|
let i = 0;
|
|
modifierPool[t].reduce((total: integer, modifierType: ModifierType | WeightedModifierType) => {
|
|
if (modifierType instanceof WeightedModifierType) {
|
|
const weightedModifierType = modifierType as WeightedModifierType;
|
|
const weight = weightedModifierType.weight instanceof Function
|
|
? (weightedModifierType.weight as Function)(party)
|
|
: weightedModifierType.weight as integer;
|
|
if (weight)
|
|
total += weight;
|
|
else {
|
|
ignoredPoolIndexes[t].push(i++);
|
|
return total;
|
|
}
|
|
} else
|
|
total++;
|
|
thresholds.set(total, i++);
|
|
return total;
|
|
}, 0);
|
|
return [ t, Object.fromEntries(thresholds) ]
|
|
})));
|
|
console.log(modifierPoolThresholds)
|
|
}
|
|
|
|
export function getModifierTypesForWave(waveIndex: integer, count: integer): Array<ModifierType> {
|
|
if (waveIndex % 10 === 0)
|
|
return modifierPool[ModifierTier.LUXURY];
|
|
const ret = [];
|
|
for (let m = 0; m < count; m++)
|
|
ret.push(getNewModifierType());
|
|
return ret;
|
|
}
|
|
|
|
function getNewModifierType() {
|
|
const tierValue = Utils.randInt(256);
|
|
const tier = tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER;
|
|
const thresholds = Object.keys(modifierPoolThresholds[tier]);
|
|
const totalWeight = parseInt(thresholds[thresholds.length - 1]);
|
|
const value = Utils.randInt(totalWeight);
|
|
let index: integer;
|
|
for (let t of thresholds) {
|
|
let threshold = parseInt(t);
|
|
if (value < threshold) {
|
|
index = modifierPoolThresholds[tier][threshold];
|
|
break;
|
|
}
|
|
}
|
|
console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier])
|
|
let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][index];
|
|
if (modifierType instanceof WeightedModifierType)
|
|
return (modifierType as WeightedModifierType).modifierType;
|
|
return modifierType;
|
|
} |