pokerogue/src/ui/pokeball-tray.ts
Mumble 933cfcbad3
[Refactor][QoL] Game Audio + New Settings (#3527)
* Changed how non-BGM are loaded into the game + moved into directories

* some leftovers

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.

* Main -> Beta (#3635)

* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

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Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

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Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

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* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

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Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* Deleted phases.ts (#3618)

* Updated sound terms

* Added space for localization

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/settings.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Include sound effects that were loaded in as BGM.

* Removed stray placeholder localization

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-25 17:40:14 +01:00

120 lines
3.2 KiB
TypeScript

import BattleScene from "../battle-scene";
import Pokemon from "../field/pokemon";
export default class PokeballTray extends Phaser.GameObjects.Container {
private player: boolean;
private bg: Phaser.GameObjects.NineSlice;
private balls: Phaser.GameObjects.Sprite[];
public shown: boolean;
constructor(scene: BattleScene, player: boolean) {
super(scene, player ? (scene.game.canvas.width / 6) : 0, player ? -72 : -144);
this.player = player;
}
setup(): void {
this.bg = this.scene.add.nineslice(0, 0, `pb_tray_overlay_${this.player ? "player" : "enemy"}`, undefined, 104, 4, 48, 8, 0, 0);
this.bg.setOrigin(this.player ? 1 : 0, 0);
this.add(this.bg);
this.balls = new Array(6).fill(null).map((_, i) => this.scene.add.sprite((this.player ? -83 : 76) + (this.scene.game.canvas.width / 6) * (this.player ? -1 : 1) + 10 * i * (this.player ? 1 : -1), -8, "pb_tray_ball", "empty"));
for (const ball of this.balls) {
ball.setOrigin(0, 0);
this.add(ball);
}
this.setVisible(false);
this.shown = false;
}
showPbTray(party: Pokemon[]): Promise<void> {
return new Promise(resolve => {
if (this.shown) {
return resolve();
}
(this.scene as BattleScene).fieldUI.bringToTop(this);
this.x += 104 * (this.player ? 1 : -1);
this.bg.width = 104;
this.bg.alpha = 1;
this.balls.forEach((ball, b) => {
ball.x += (this.scene.game.canvas.width / 6 + 104) * (this.player ? 1 : -1);
let ballFrame = "ball";
if (b >= party.length) {
ballFrame = "empty";
} else if (!party[b].hp) {
ballFrame = "faint";
} else if (party[b].status) {
ballFrame = "status";
}
ball.setFrame(ballFrame);
});
(this.scene as BattleScene).playSound("se/pb_tray_enter");
this.scene.tweens.add({
targets: this,
x: `${this.player ? "-" : "+"}=104`,
duration: 500,
ease: "Sine.easeIn",
onComplete: () => {
this.balls.forEach((ball, b) => {
this.scene.tweens.add({
targets: ball,
x: `${this.player ? "-" : "+"}=104`,
duration: b * 100,
ease: "Sine.easeIn",
onComplete: () => (this.scene as BattleScene).playSound(`se/${(b < party.length ? "pb_tray_ball" : "pb_tray_empty")}`)
});
});
}
});
this.setVisible(true);
this.shown = true;
this.scene.time.delayedCall(1100, () => resolve());
});
}
hide(): Promise<void> {
return new Promise(resolve => {
if (!this.shown) {
return resolve();
}
this.balls.forEach((ball, b) => {
this.scene.tweens.add({
targets: ball,
x: `${this.player ? "-" : "+"}=${this.scene.game.canvas.width / 6}`,
duration: 250,
delay: b * 100,
ease: "Sine.easeIn"
});
});
this.scene.tweens.add({
targets: this.bg,
width: 144,
alpha: 0,
duration: 500,
ease: "Sine.easeIn"
});
this.scene.time.delayedCall(850, () => {
this.setVisible(false);
resolve();
});
this.shown = false;
});
}
}