pokerogue/test/abilities/commander.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

226 lines
8.5 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { BattlerTagType } from "#enums/battler-tag-type";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import type { EffectiveStat } from "#enums/stat";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
import { MoveResult } from "#app/field/pokemon";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Abilities - Commander", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.startingLevel(100)
.enemyLevel(100)
.moveset([ Moves.LIQUIDATION, Moves.MEMENTO, Moves.SPLASH, Moves.FLIP_TURN ])
.ability(Abilities.COMMANDER)
.battleType("double")
.disableCrits()
.enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.TACKLE);
vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true);
});
it("causes the source to jump into Dondozo's mouth, granting a stat boost and hiding the source", async () => {
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
affectedStats.forEach((stat) => expect(dondozo.getStatStage(stat)).toBe(2));
game.move.select(Moves.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
// Force both enemies to target the Tatsugiri
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
await game.phaseInterceptor.to("BerryPhase", false);
game.scene.getEnemyField().forEach(enemy => expect(enemy.getLastXMoves(1)[0].result).toBe(MoveResult.MISS));
expect(tatsugiri.isFullHp()).toBeTruthy();
});
it("should activate when a Dondozo switches in and cancel the source's move", async () => {
game.override.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]);
const tatsugiri = game.scene.getPlayerField()[0];
game.move.select(Moves.LIQUIDATION, 0, BattlerIndex.ENEMY);
game.doSwitchPokemon(2);
await game.phaseInterceptor.to("MovePhase", false);
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
const dondozo = game.scene.getPlayerField()[1];
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
await game.phaseInterceptor.to("BerryPhase", false);
expect(tatsugiri.getMoveHistory()).toHaveLength(0);
expect(game.scene.getEnemyField()[0].isFullHp()).toBeTruthy();
});
it("source should reenter the field when Dondozo faints", async () => {
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(Moves.MEMENTO, 1, BattlerIndex.ENEMY);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER);
await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("FaintPhase", false);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeUndefined();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(dondozo, PokemonAnimType.COMMANDER_REMOVE);
await game.phaseInterceptor.to("BerryPhase", false);
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Poison while hidden", async () => {
game.override
.statusEffect(StatusEffect.POISON)
.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(Moves.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Salt Cure while hidden", async () => {
game.override.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
tatsugiri.addTag(BattlerTagType.SALT_CURED, 0, Moves.NONE, game.scene.getField()[BattlerIndex.ENEMY].id);
game.move.select(Moves.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("source should still take damage from Sandstorm while hidden", async () => {
game.override
.weather(WeatherType.SANDSTORM)
.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(Moves.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.phaseInterceptor.to("TurnEndPhase");
expect(tatsugiri.isFullHp()).toBeFalsy();
});
it("should make Dondozo immune to being forced out", async () => {
game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]);
const [ tatsugiri, dondozo ] = game.scene.getPlayerField();
expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY);
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
game.move.select(Moves.SPLASH, 1);
expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy();
await game.forceEnemyMove(Moves.WHIRLWIND, BattlerIndex.PLAYER_2);
await game.forceEnemyMove(Moves.SPLASH);
// Test may time out here if Whirlwind forced out a Pokemon
await game.phaseInterceptor.to("TurnEndPhase");
expect(dondozo.isActive(true)).toBeTruthy();
});
it("should interrupt the source's semi-invulnerability", async () => {
game.override
.moveset([ Moves.SPLASH, Moves.DIVE ])
.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]);
const tatsugiri = game.scene.getPlayerField()[0];
game.move.select(Moves.DIVE, 0, BattlerIndex.ENEMY);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to("CommandPhase");
await game.toNextTurn();
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined();
game.doSwitchPokemon(2);
await game.phaseInterceptor.to("MovePhase", false);
const dondozo = game.scene.getPlayerField()[1];
expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeUndefined();
expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined();
await game.toNextTurn();
const enemy = game.scene.getEnemyField()[0];
expect(enemy.isFullHp()).toBeTruthy();
});
});