pokerogue/src/ui/candy-bar.ts

123 lines
3.6 KiB
TypeScript

import BattleScene, { starterColors } from "../battle-scene";
import { TextStyle, addTextObject } from "./text";
import { argbFromRgba } from "@material/material-color-utilities";
import * as Utils from "../utils";
import { Species } from "#app/data/enums/species";
export default class CandyBar extends Phaser.GameObjects.Container {
private bg: Phaser.GameObjects.NineSlice;
private candyIcon: Phaser.GameObjects.Sprite;
private candyOverlayIcon: Phaser.GameObjects.Sprite;
private countText: Phaser.GameObjects.Text;
private speciesId: Species;
private tween: Phaser.Tweens.Tween;
private autoHideTimer: number;
public shown: boolean;
constructor(scene: BattleScene) {
super(scene, (scene.game.canvas.width / 6), -((scene.game.canvas.height) / 6) + 15);
}
setup(): void {
this.bg = this.scene.add.nineslice(0, 0, 'party_exp_bar', null, 8, 18, 21, 5, 6, 4);
this.bg.setOrigin(0, 0);
this.add(this.bg);
this.candyIcon = this.scene.add.sprite(14, 0, 'items', 'candy');
this.candyIcon.setOrigin(0.5, 0);
this.candyIcon.setScale(0.5);
this.add(this.candyIcon);
this.candyOverlayIcon = this.scene.add.sprite(14, 0, 'items', 'candy_overlay');
this.candyOverlayIcon.setOrigin(0.5, 0);
this.candyOverlayIcon.setScale(0.5);
this.add(this.candyOverlayIcon);
this.countText = addTextObject(this.scene, 22, 4, '', TextStyle.BATTLE_INFO);
this.countText.setOrigin(0, 0);
this.add(this.countText);
this.setVisible(false);
this.shown = false;
}
showStarterSpeciesCandy(starterSpeciesId: Species, count: integer): Promise<void> {
return new Promise<void>(resolve => {
if (this.shown) {
if (this.speciesId === starterSpeciesId)
return resolve();
else
return this.hide().then(() => this.showStarterSpeciesCandy(starterSpeciesId, count)).then(() => resolve());
}
const colorScheme = starterColors[starterSpeciesId];
this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0])));
this.candyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1])));
this.countText.setText(`${(this.scene as BattleScene).gameData.starterData[starterSpeciesId].candyCount + count} (+${count.toString()})`);
this.bg.width = this.countText.displayWidth + 28;
(this.scene as BattleScene).fieldUI.bringToTop(this);
if (this.tween)
this.tween.stop();
this.tween = this.scene.tweens.add({
targets: this,
x: (this.scene.game.canvas.width / 6) - (this.bg.width - 5),
duration: 500,
ease: 'Sine.easeOut',
onComplete: () => {
this.tween = null;
this.resetAutoHideTimer();
resolve();
}
});
this.setVisible(true);
this.shown = true;
});
}
hide(): Promise<void> {
return new Promise<void>(resolve => {
if (!this.shown)
return resolve();
if (this.autoHideTimer)
clearInterval(this.autoHideTimer);
if (this.tween)
this.tween.stop();
this.tween = this.scene.tweens.add({
targets: this,
x: (this.scene.game.canvas.width / 6),
duration: 500,
ease: 'Sine.easeIn',
onComplete: () => {
this.tween = null;
this.shown = false;
this.setVisible(false);
resolve();
}
});
});
}
resetAutoHideTimer(): void {
if (this.autoHideTimer)
clearInterval(this.autoHideTimer);
this.autoHideTimer = setTimeout(() => {
this.hide();
this.autoHideTimer = null;
}, 2500);
}
}