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<!DOCTYPE html><html class="default" lang="en"><head><meta charSet="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>default | pokemon-rogue-battle</title><meta name="description" content="Documentation for pokemon-rogue-battle"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">pokemon-rogue-battle</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../index.html">pokemon-rogue-battle</a></li><li><a href="../modules/test_utils_gameManager.html">test/utils/gameManager</a></li><li><a href="test_utils_gameManager.default.html">default</a></li></ul><h1>Class default</h1></div><section class="tsd-panel tsd-comment"><div class="tsd-comment tsd-typography"><p>Class to manage the game state and transitions between phases.</p>
</div><div class="tsd-comment tsd-typography"></div></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L36">src/test/utils/gameManager.ts:36</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-index-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><h5 class="tsd-index-heading uppercase" role="button" aria-expanded="false" tabIndex="0"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-chevronSmall"></use></svg> Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Constructors</h3><div class="tsd-index-list"><a href="test_utils_gameManager.default.html#constructor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Properties</h3><div class="tsd-index-list"><a href="test_utils_gameManager.default.html#gameWrapper" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>game<wbr/>Wrapper</span></a>
<a href="test_utils_gameManager.default.html#inputsHandler" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>inputs<wbr/>Handler</span></a>
<a href="test_utils_gameManager.default.html#phaseInterceptor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>phase<wbr/>Interceptor</span></a>
<a href="test_utils_gameManager.default.html#scene" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scene</span></a>
<a href="test_utils_gameManager.default.html#textInterceptor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>text<wbr/>Interceptor</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="test_utils_gameManager.default.html#doAttack" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Attack</span></a>
<a href="test_utils_gameManager.default.html#doKillOpponents" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Kill<wbr/>Opponents</span></a>
<a href="test_utils_gameManager.default.html#doSelectModifier" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Select<wbr/>Modifier</span></a>
<a href="test_utils_gameManager.default.html#doSwitchPokemon" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Switch<wbr/>Pokemon</span></a>
<a href="test_utils_gameManager.default.html#endPhase" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>end<wbr/>Phase</span></a>
<a href="test_utils_gameManager.default.html#exportSaveToTest" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>export<wbr/>Save<wbr/>To<wbr/>Test</span></a>
<a href="test_utils_gameManager.default.html#forceOpponentToSwitch" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>force<wbr/>Opponent<wbr/>To<wbr/>Switch</span></a>
<a href="test_utils_gameManager.default.html#importData" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>import<wbr/>Data</span></a>
<a href="test_utils_gameManager.default.html#isCurrentMode" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>is<wbr/>Current<wbr/>Mode</span></a>
<a href="test_utils_gameManager.default.html#isCurrentPhase" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>is<wbr/>Current<wbr/>Phase</span></a>
<a href="test_utils_gameManager.default.html#isVictory" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>is<wbr/>Victory</span></a>
<a href="test_utils_gameManager.default.html#killPokemon" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>kill<wbr/>Pokemon</span></a>
<a href="test_utils_gameManager.default.html#onNextPrompt" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>on<wbr/>Next<wbr/>Prompt</span></a>
<a href="test_utils_gameManager.default.html#runToSummon" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>run<wbr/>To<wbr/>Summon</span></a>
<a href="test_utils_gameManager.default.html#runToTitle" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>run<wbr/>To<wbr/>Title</span></a>
<a href="test_utils_gameManager.default.html#setMode" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>set<wbr/>Mode</span></a>
<a href="test_utils_gameManager.default.html#startBattle" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>start<wbr/>Battle</span></a>
<a href="test_utils_gameManager.default.html#toNextTurn" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>to<wbr/>Next<wbr/>Turn</span></a>
<a href="test_utils_gameManager.default.html#toNextWave" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>to<wbr/>Next<wbr/>Wave</span></a>
<a href="test_utils_gameManager.default.html#waitMode" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>wait<wbr/>Mode</span></a>
</div></section></div></details></section></section><section class="tsd-panel-group tsd-member-group"><h2>Constructors</h2><section class="tsd-panel tsd-member"><a id="constructor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>constructor</span><a href="#constructor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="constructor.new_default" class="tsd-anchor"></a><span class="tsd-kind-constructor-signature">new default</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">phaserGame</span>, <span class="tsd-kind-parameter">bypassLogin</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="test_utils_gameManager.default.html" class="tsd-signature-type tsd-kind-class">default</a><a href="#constructor.new_default" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Creates an instance of GameManager.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">phaserGame</span>: <span class="tsd-signature-type">Game</span></span><div class="tsd-comment tsd-typography"><p>The Phaser game instance.</p>
</div><div class="tsd-comment tsd-typography"></div></li><li><span><span class="tsd-kind-parameter">bypassLogin</span>: <span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol"> = true</span></span><div class="tsd-comment tsd-typography"><p>Whether to bypass the login phase.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <a href="test_utils_gameManager.default.html" class="tsd-signature-type tsd-kind-class">default</a></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L48">src/test/utils/gameManager.ts:48</a></li></ul></aside></li></ul></section></section><section class="tsd-panel-group tsd-member-group"><h2>Properties</h2><section class="tsd-panel tsd-member"><a id="gameWrapper" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>game<wbr/>Wrapper</span><a href="#gameWrapper" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">game<wbr/>Wrapper</span><span class="tsd-signature-symbol">:</span> <a href="test_utils_gameWrapper.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L37">src/test/utils/gameManager.ts:37</a></li></ul></aside></section><section class="tsd-panel tsd-member"><a id="inputsHandler" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>inputs<wbr/>Handler</span><a href="#inputsHandler" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">inputs<wbr/>Handler</span><span class="tsd-signature-symbol">:</span> <a href="test_utils_inputsHandler.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L41">src/test/utils/gameManager.ts:41</a></li></ul></aside></section><section class="tsd-panel tsd-member"><a id="phaseInterceptor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>phase<wbr/>Interceptor</span><a href="#phaseInterceptor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">phase<wbr/>Interceptor</span><span class="tsd-signature-symbol">:</span> <a href="test_utils_phaseInterceptor.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L39">src/test/utils/gameManager.ts:39</a></li></ul></aside></section><section class="tsd-panel tsd-member"><a id="scene" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>scene</span><a href="#scene" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">scene</span><span class="tsd-signature-symbol">:</span> <a href="battle_scene.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L38">src/test/utils/gameManager.ts:38</a></li></ul></aside></section><section class="tsd-panel tsd-member"><a id="textInterceptor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>text<wbr/>Interceptor</span><a href="#textInterceptor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">text<wbr/>Interceptor</span><span class="tsd-signature-symbol">:</span> <a href="test_utils_TextInterceptor.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L40">src/test/utils/gameManager.ts:40</a></li></ul></aside></section></section><section class="tsd-panel-group tsd-member-group"><h2>Methods</h2><section class="tsd-panel tsd-member"><a id="doAttack" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>do<wbr/>Attack</span><a href="#doAttack" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="doAttack.doAttack-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">do<wbr/>Attack</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">movePosition</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#doAttack.doAttack-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Emulate a player attack</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">movePosition</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>the index of the move in the pokemon&#39;s moveset array</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L162">src/test/utils/gameManager.ts:162</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="doKillOpponents" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>do<wbr/>Kill<wbr/>Opponents</span><a href="#doKillOpponents" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="doKillOpponents.doKillOpponents-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">do<wbr/>Kill<wbr/>Opponents</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#doKillOpponents.doKillOpponents-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Faint all opponents currently on the field</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L172">src/test/utils/gameManager.ts:172</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="doSelectModifier" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>do<wbr/>Select<wbr/>Modifier</span><a href="#doSelectModifier" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="doSelectModifier.doSelectModifier-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">do<wbr/>Select<wbr/>Modifier</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#doSelectModifier.doSelectModifier-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Emulate selecting a modifier (item)</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L180">src/test/utils/gameManager.ts:180</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="doSwitchPokemon" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>do<wbr/>Switch<wbr/>Pokemon</span><a href="#doSwitchPokemon" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="doSwitchPokemon.doSwitchPokemon-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">do<wbr/>Switch<wbr/>Pokemon</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">pokemonIndex</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#doSwitchPokemon.doSwitchPokemon-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Switch pokemon and transition to the enemy command phase</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">pokemonIndex</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>the index of the pokemon in your party to switch to</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L293">src/test/utils/gameManager.ts:293</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="endPhase" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>end<wbr/>Phase</span><a href="#endPhase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="endPhase.endPhase-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">end<wbr/>Phase</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#endPhase.endPhase-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Ends the current phase.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L82">src/test/utils/gameManager.ts:82</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="exportSaveToTest" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>export<wbr/>Save<wbr/>To<wbr/>Test</span><a href="#exportSaveToTest" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="exportSaveToTest.exportSaveToTest-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">export<wbr/>Save<wbr/>To<wbr/>Test</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">string</span><span class="tsd-signature-symbol">&gt;</span><a href="#exportSaveToTest.exportSaveToTest-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Exports the save data to import it in a test game.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">string</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves with the exported save data.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L248">src/test/utils/gameManager.ts:248</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="forceOpponentToSwitch" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>force<wbr/>Opponent<wbr/>To<wbr/>Switch</span><a href="#forceOpponentToSwitch" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="forceOpponentToSwitch.forceOpponentToSwitch-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">force<wbr/>Opponent<wbr/>To<wbr/>Switch</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#forceOpponentToSwitch.forceOpponentToSwitch-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L192">src/test/utils/gameManager.ts:192</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="importData" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>import<wbr/>Data</span><a href="#importData" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="importData.importData-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">import<wbr/>Data</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">path</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-symbol">[</span><span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol">, </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">]</span><span class="tsd-signature-symbol">&gt;</span><a href="#importData.importData-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Imports game data from a file.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">path</span>: <span class="tsd-signature-type">any</span></span><div class="tsd-comment tsd-typography"><p>The path to the data file.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-symbol">[</span><span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol">, </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">]</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves with a tuple containing a boolean indicating success and an integer status code.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L264">src/test/utils/gameManager.ts:264</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="isCurrentMode" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>is<wbr/>Current<wbr/>Mode</span><a href="#isCurrentMode" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="isCurrentMode.isCurrentMode-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">is<wbr/>Current<wbr/>Mode</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">mode</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span><a href="#isCurrentMode.isCurrentMode-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Checks if the current mode matches the target mode.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">mode</span>: <a href="../enums/ui_ui.Mode.html" class="tsd-signature-type tsd-kind-enum">Mode</a></span><div class="tsd-comment tsd-typography"><p>The target mode.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><p>True if the current mode matches the target mode, otherwise false.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L240">src/test/utils/gameManager.ts:240</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="isCurrentPhase" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>is<wbr/>Current<wbr/>Phase</span><a href="#isCurrentPhase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="isCurrentPhase.isCurrentPhase-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">is<wbr/>Current<wbr/>Phase</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">phaseTarget</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span><a href="#isCurrentPhase.isCurrentPhase-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Checks if the current phase matches the target phase.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">phaseTarget</span>: <span class="tsd-signature-type">any</span></span><div class="tsd-comment tsd-typography"><p>The target phase.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><p>True if the current phase matches the target phase, otherwise false.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L230">src/test/utils/gameManager.ts:230</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="isVictory" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>is<wbr/>Victory</span><a href="#isVictory" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="isVictory.isVictory-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">is<wbr/>Victory</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span><a href="#isVictory.isVictory-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Checks if the player has won the battle.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><p>True if the player has won, otherwise false.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L221">src/test/utils/gameManager.ts:221</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="killPokemon" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>kill<wbr/>Pokemon</span><a href="#killPokemon" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="killPokemon.killPokemon-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">kill<wbr/>Pokemon</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">pokemon</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#killPokemon.killPokemon-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">pokemon</span>: <a href="field_pokemon.PlayerPokemon.html" class="tsd-signature-type tsd-kind-class">PlayerPokemon</a><span class="tsd-signature-symbol"> | </span><a href="field_pokemon.EnemyPokemon.html" class="tsd-signature-type tsd-kind-class">EnemyPokemon</a></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L278">src/test/utils/gameManager.ts:278</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="onNextPrompt" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>on<wbr/>Next<wbr/>Prompt</span><a href="#onNextPrompt" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="onNextPrompt.onNextPrompt-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">on<wbr/>Next<wbr/>Prompt</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">phaseTarget</span>, <span class="tsd-kind-parameter">mode</span>, <span class="tsd-kind-parameter">callback</span>, <span class="tsd-kind-parameter">expireFn</span><span class="tsd-signature-symbol">?</span>, <span class="tsd-kind-parameter">awaitingActionInput</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#onNextPrompt.onNextPrompt-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Adds an action to be executed on the next prompt.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">phaseTarget</span>: <span class="tsd-signature-type">string</span></span><div class="tsd-comment tsd-typography"><p>The target phase.</p>
</div><div class="tsd-comment tsd-typography"></div></li><li><span><span class="tsd-kind-parameter">mode</span>: <a href="../enums/ui_ui.Mode.html" class="tsd-signature-type tsd-kind-enum">Mode</a></span><div class="tsd-comment tsd-typography"><p>The mode to wait for.</p>
</div><div class="tsd-comment tsd-typography"></div></li><li><span><span class="tsd-kind-parameter">callback</span>: <span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol"> =&gt; </span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">)</span></span><div class="tsd-comment tsd-typography"><p>The callback to execute.</p>
</div><div class="tsd-comment tsd-typography"></div><ul class="tsd-parameters"><li class="tsd-parameter-signature"><ul class="tsd-signatures"><li class="tsd-signature"><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4></li></ul></li></ul></li><li><span><code class="tsd-tag ts-flagOptional">Optional</code> <span class="tsd-kind-parameter">expireFn</span>: <span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol"> =&gt; </span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">)</span></span><div class="tsd-comment tsd-typography"><p>Optional function to determine if the prompt has expired.</p>
</div><div class="tsd-comment tsd-typography"></div><ul class="tsd-parameters"><li class="tsd-parameter-signature"><ul class="tsd-signatures"><li class="tsd-signature"><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4></li></ul></li></ul></li><li><span><span class="tsd-kind-parameter">awaitingActionInput</span>: <span class="tsd-signature-type">boolean</span><span class="tsd-signature-symbol"> = false</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L93">src/test/utils/gameManager.ts:93</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="runToSummon" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>run<wbr/>To<wbr/>Summon</span><a href="#runToSummon" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="runToSummon.runToSummon-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">run<wbr/>To<wbr/>Summon</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">species</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#runToSummon.runToSummon-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Runs the game to the summon phase.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><code class="tsd-tag ts-flagOptional">Optional</code> <span class="tsd-kind-parameter">species</span>: <a href="../enums/enums_species.Species.html" class="tsd-signature-type tsd-kind-enum">Species</a><span class="tsd-signature-symbol">[]</span></span><div class="tsd-comment tsd-typography"><p>Optional array of species to summon.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves when the summon phase is reached.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L122">src/test/utils/gameManager.ts:122</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="runToTitle" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>run<wbr/>To<wbr/>Title</span><a href="#runToTitle" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="runToTitle.runToTitle-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">run<wbr/>To<wbr/>Title</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#runToTitle.runToTitle-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Runs the game to the title phase.</p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves when the title phase is reached.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L101">src/test/utils/gameManager.ts:101</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="setMode" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>set<wbr/>Mode</span><a href="#setMode" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="setMode.setMode-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">set<wbr/>Mode</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">mode</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#setMode.setMode-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Sets the game mode.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">mode</span>: <a href="../enums/ui_ui.Mode.html" class="tsd-signature-type tsd-kind-enum">Mode</a></span><div class="tsd-comment tsd-typography"><p>The mode to set.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L63">src/test/utils/gameManager.ts:63</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="startBattle" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>start<wbr/>Battle</span><a href="#startBattle" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="startBattle.startBattle-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">start<wbr/>Battle</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">species</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#startBattle.startBattle-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Transitions to the start of a battle.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><code class="tsd-tag ts-flagOptional">Optional</code> <span class="tsd-kind-parameter">species</span>: <a href="../enums/enums_species.Species.html" class="tsd-signature-type tsd-kind-enum">Species</a><span class="tsd-signature-symbol">[]</span></span><div class="tsd-comment tsd-typography"><p>Optional array of species to start the battle with.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves when the battle is started.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L141">src/test/utils/gameManager.ts:141</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="toNextTurn" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>to<wbr/>Next<wbr/>Turn</span><a href="#toNextTurn" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="toNextTurn.toNextTurn-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">to<wbr/>Next<wbr/>Turn</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#toNextTurn.toNextTurn-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Transition to the next upcoming <a href="phases.CommandPhase.html" class="tsd-kind-class"><code>CommandPhase</code></a></p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L201">src/test/utils/gameManager.ts:201</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="toNextWave" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>to<wbr/>Next<wbr/>Wave</span><a href="#toNextWave" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="toNextWave.toNextWave-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">to<wbr/>Next<wbr/>Wave</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#toNextWave.toNextWave-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Emulate selecting a modifier (item) and transition to the next upcoming <a href="phases.CommandPhase.html" class="tsd-kind-class"><code>CommandPhase</code></a></p>
</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L206">src/test/utils/gameManager.ts:206</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="waitMode" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>wait<wbr/>Mode</span><a href="#waitMode" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="waitMode.waitMode-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">wait<wbr/>Mode</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">mode</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span><a href="#waitMode.waitMode-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Waits until the specified mode is set.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">mode</span>: <a href="../enums/ui_ui.Mode.html" class="tsd-signature-type tsd-kind-enum">Mode</a></span><div class="tsd-comment tsd-typography"><p>The mode to wait for.</p>
</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">Promise</span><span class="tsd-signature-symbol">&lt;</span><span class="tsd-signature-type">void</span><span class="tsd-signature-symbol">&gt;</span></h4><p>A promise that resolves when the mode is set.</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/b7bb862cdcb5af9c06f25cdc1af111f596843fc7/src/test/utils/gameManager.ts#L72">src/test/utils/gameManager.ts:72</a></li></ul></aside></li></ul></section></section></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-index-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><h4 class="uppercase">Member Visibility</h4><form><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect 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value="dark">Dark</option></select></div></div></details></div><details open class="tsd-index-accordion tsd-page-navigation"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>On This Page</h3></summary><div class="tsd-accordion-details"><a href="#constructor" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a><a href="#gameWrapper" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>game<wbr/>Wrapper</span></a><a href="#inputsHandler" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>inputs<wbr/>Handler</span></a><a href="#phaseInterceptor" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>phase<wbr/>Interceptor</span></a><a href="#scene" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scene</span></a><a href="#textInterceptor" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>text<wbr/>Interceptor</span></a><a href="#doAttack" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Attack</span></a><a href="#doKillOpponents" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Kill<wbr/>Opponents</span></a><a href="#doSelectModifier" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Select<wbr/>Modifier</span></a><a href="#doSwitchPokemon" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>do<wbr/>Switch<wbr/>Pokemon</span></a><a href="#endPhase" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>end<wbr/>Phase</span></a><a href="#exportSaveToTest" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>export<wbr/>Save<wbr/>To<wbr/>Test</span></a><a href="#forceOpponentToSwitch" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>force<wbr/>Opponent<wbr/>To<wbr/>Switch</span></a><a href="#importData" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>import<wbr/>Data</span></a><a href="#isCurrentMode" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use 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