pokerogue/src/test/moves/stockpile.test.ts
2024-07-29 07:39:48 -07:00

118 lines
4.6 KiB
TypeScript

import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import overrides from "#app/overrides";
import { CommandPhase, TurnInitPhase } from "#app/phases";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { BattleStat } from "#app/data/battle-stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { StockpilingTag } from "#app/data/battler-tags.js";
import { MoveResult, TurnMove } from "#app/field/pokemon.js";
import { SPLASH_ONLY } from "../utils/testUtils";
describe("Moves - Stockpile", () => {
describe("integration tests", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.enemySpecies(Species.RATTATA);
game.override.enemyMoveset(SPLASH_ONLY);
game.override.enemyAbility(Abilities.NONE);
vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(2000);
vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STOCKPILE, Moves.SPLASH]);
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.NONE);
});
it("Gains a stockpile stack and increases DEF and SPDEF by 1 on each use, fails at max stacks (3)", { timeout: 10000 }, async () => {
await game.startBattle([Species.ABOMASNOW]);
const user = game.scene.getPlayerPokemon();
// Unfortunately, Stockpile stacks are not directly queryable (i.e. there is no pokemon.getStockpileStacks()),
// we just have to know that they're implemented as a BattlerTag.
expect(user.getTag(StockpilingTag)).toBeUndefined();
expect(user.summonData.battleStats[BattleStat.DEF]).toBe(0);
expect(user.summonData.battleStats[BattleStat.SPDEF]).toBe(0);
// use Stockpile four times
for (let i = 0; i < 4; i++) {
if (i !== 0) {
await game.phaseInterceptor.to(CommandPhase);
}
game.doAttack(getMovePosition(game.scene, 0, Moves.STOCKPILE));
await game.phaseInterceptor.to(TurnInitPhase);
const stockpilingTag = user.getTag(StockpilingTag);
const def = user.summonData.battleStats[BattleStat.DEF];
const spdef = user.summonData.battleStats[BattleStat.SPDEF];
if (i < 3) { // first three uses should behave normally
expect(def).toBe(i + 1);
expect(spdef).toBe(i + 1);
expect(stockpilingTag).toBeDefined();
expect(stockpilingTag.stockpiledCount).toBe(i + 1);
} else { // fourth should have failed
expect(def).toBe(3);
expect(spdef).toBe(3);
expect(stockpilingTag).toBeDefined();
expect(stockpilingTag.stockpiledCount).toBe(3);
expect(user.getMoveHistory().at(-1)).toMatchObject<TurnMove>({ result: MoveResult.FAIL, move: Moves.STOCKPILE });
}
}
});
it("Gains a stockpile stack even if DEF and SPDEF are at +6", { timeout: 10000 }, async () => {
await game.startBattle([Species.ABOMASNOW]);
const user = game.scene.getPlayerPokemon();
user.summonData.battleStats[BattleStat.DEF] = 6;
user.summonData.battleStats[BattleStat.SPDEF] = 6;
expect(user.getTag(StockpilingTag)).toBeUndefined();
expect(user.summonData.battleStats[BattleStat.DEF]).toBe(6);
expect(user.summonData.battleStats[BattleStat.SPDEF]).toBe(6);
game.doAttack(getMovePosition(game.scene, 0, Moves.STOCKPILE));
await game.phaseInterceptor.to(TurnInitPhase);
const stockpilingTag = user.getTag(StockpilingTag);
expect(stockpilingTag).toBeDefined();
expect(stockpilingTag.stockpiledCount).toBe(1);
expect(user.summonData.battleStats[BattleStat.DEF]).toBe(6);
expect(user.summonData.battleStats[BattleStat.SPDEF]).toBe(6);
// do it again, just for good measure
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 0, Moves.STOCKPILE));
await game.phaseInterceptor.to(TurnInitPhase);
const stockpilingTagAgain = user.getTag(StockpilingTag);
expect(stockpilingTagAgain).toBeDefined();
expect(stockpilingTagAgain.stockpiledCount).toBe(2);
expect(user.summonData.battleStats[BattleStat.DEF]).toBe(6);
expect(user.summonData.battleStats[BattleStat.SPDEF]).toBe(6);
});
});
});