pokerogue/test/moves/growth.test.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

47 lines
1.4 KiB
TypeScript

import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
describe("Moves - Growth", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.enemyAbility(Abilities.MOXIE);
game.override.ability(Abilities.INSOMNIA);
game.override.moveset([Moves.GROWTH]);
game.override.enemyMoveset(Moves.SPLASH);
});
it("should raise SPATK stat stage by 1", async () => {
await game.startBattle([Species.MIGHTYENA]);
const playerPokemon = game.scene.getPlayerPokemon()!;
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0);
game.move.select(Moves.GROWTH);
await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
}, 20000);
});