..
@types
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
configs /inputs
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
data
[Beta] Revert "[Enhancement] Set Appropriate Evil Team on Monogen Challenges ( #4355 )" ( #4395 )
2024-09-23 17:34:06 -04:00
enums
[Move] Implement autotomization weight effects ( #4228 )
2024-09-23 11:42:17 -04:00
events
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
field
[Move] Implement autotomization weight effects ( #4228 )
2024-09-23 11:42:17 -04:00
interfaces
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
locales
[Localization] ME translations ( #4183 )
2024-09-23 21:37:59 +02:00
modifier
Function to adjust lure weights ( #4354 )
2024-09-22 20:07:45 +02:00
phases
[Bug] Flash Fire/etc now trigger even if the attack would miss ( #4337 )
2024-09-23 15:37:21 -04:00
pipelines
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
plugins
[Feature] Add Mystery Encounters to the game ( #3938 )
2024-09-14 03:05:58 +01:00
system
[Bugs/Balance] Fix various ME bugs and small balance adjustments ( #4369 )
2024-09-22 05:47:32 +02:00
test
[Refactor][Tests] Remove manual test timeouts ( #4385 )
2024-09-23 17:35:53 -04:00
typings /phaser
centralize module typing overrides ( #1786 )
2024-08-24 12:46:16 -07:00
ui
[Enhancement] Remove unnecessary loading of trainer sprites in loading scene ( #4397 )
2024-09-23 17:34:47 -04:00
account.ts
Admin panel beta ( #3846 )
2024-08-29 10:22:01 +01:00
battle-scene.ts
[Bugs/Balance] Fix various ME bugs and small balance adjustments ( #4369 )
2024-09-22 05:47:32 +02:00
battle.ts
[Enhancement] Add Team Star as potential evil team ( #4019 )
2024-09-20 18:17:44 -07:00
constants.ts
[Feature] Seasonal splash messages logic + scaffolding ( #4318 )
2024-09-19 15:59:37 -07:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
game-mode.ts
[Feature] Adds special item rewards to fixed classic/challenge battles ( #4332 )
2024-09-19 18:26:24 -07:00
inputs-controller.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
loading-scene.ts
[Enhancement] Remove unnecessary loading of trainer sprites in loading scene ( #4397 )
2024-09-23 17:34:47 -04:00
main.ts
fix and optimize imports ( #4061 )
2024-09-07 21:37:37 -07:00
messages.ts
resolve some open strict-null bangs TODOs ( #3530 )
2024-08-13 22:12:42 +01:00
overrides.ts
[Dev] Remove variant-tiers.ts
Enum ( #3746 )
2024-09-18 15:20:33 -04:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
scene-base.ts
[Refactor][QoL] Game Audio + New Settings ( #3527 )
2024-08-25 17:40:14 +01:00
timed-event-manager.ts
Voucher Event ( #4094 )
2024-09-08 04:17:02 +01:00
touch-controls.ts
[Feature] Move touch controls configuration (Reopened) ( #3256 )
2024-08-10 14:17:04 +01:00
tutorial.ts
[QoL] [ui] Make tutorials darken background ( #4283 )
2024-09-16 15:19:34 -04:00
ui-inputs.ts
[Bugs/Balance] Fix various ME bugs and small balance adjustments ( #4369 )
2024-09-22 05:47:32 +02:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
[Bug] Using default animation for errors that occur. ( #4266 )
2024-09-17 22:15:47 -04:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00