pokerogue/src/ui/ability-bar.ts
Samuel H b9f7ba173d
Implement Double Battles (#1)
* Add WiP logic for double battles

* Minor changes for double battles

* More fixes for double battles

* Show battle info for both in double battles

* Improvements to double battles

* Add double battle version of party UI

* Fix some issues with double battles

* Updates to double battles

* More work on double battles for stability

* Fix issues with ability bar and evolution screen

* Add chance for double battles
2023-05-18 11:11:06 -04:00

85 lines
2.0 KiB
TypeScript

import BattleScene from "../battle-scene";
import Pokemon from "../pokemon";
import { TextStyle, addTextObject } from "./text";
const hiddenX = -91;
const shownX = 10;
const baseY = -116;
export default class AbilityBar extends Phaser.GameObjects.Container {
private bg: Phaser.GameObjects.Image;
private pokemonNameText: Phaser.GameObjects.Text;
private abilityNameText: Phaser.GameObjects.Text;
private tween: Phaser.Tweens.Tween;
public shown: boolean;
constructor(scene: BattleScene) {
super(scene, hiddenX, baseY);
}
setup(): void {
this.bg = this.scene.add.image(0, 0, 'ability_bar');
this.bg.setOrigin(0, 0);
this.add(this.bg);
this.pokemonNameText = addTextObject(this.scene, 5, 3, '', TextStyle.MESSAGE, { fontSize: '72px' });
this.pokemonNameText.setOrigin(0, 0);
this.add(this.pokemonNameText);
this.abilityNameText = addTextObject(this.scene, 87, 16, '', TextStyle.WINDOW, { fontSize: '72px' });
this.abilityNameText.setOrigin(1, 0);
this.add(this.abilityNameText);
this.setVisible(false);
this.shown = false;
}
showAbility(pokemon: Pokemon): void {
this.pokemonNameText.setText(`${pokemon.name}'s`);
this.abilityNameText.setText(pokemon.getAbility().name);
if (this.shown)
return;
(this.scene as BattleScene).fieldUI.bringToTop(this);
if (this.tween)
this.tween.stop();
this.y = baseY + ((this.scene as BattleScene).currentBattle.double ? 14 : 0);
this.tween = this.scene.tweens.add({
targets: this,
x: shownX,
duration: 500,
ease: 'Sine.easeOut',
onComplete: () => this.tween = null
});
this.setVisible(true);
this.shown = true;
}
hide(): void {
if (!this.shown)
return;
if (this.tween)
this.tween.stop();
this.tween = this.scene.tweens.add({
targets: this,
x: -91,
duration: 500,
ease: 'Sine.easeIn',
onComplete: () => {
this.tween = null;
this.setVisible(false);
}
});
this.shown = false;
}
}