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0bc4f26b9d
* make postposition not to dynamic for localize * localize status-effect.ts * added test code, modified english postposition, modifed toxic_orb test to make it always fix in English. * Update src/locales/zh_CN/status-effect.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/status-effect.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/status-effect.ts * added test code for check message key * remove multi-language tests (except english) * Update src/locales/pt_BR/status-effect.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * remove language and change test code to check method call and parameter * Update src/locales/es/status-effect.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/en/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Apply review suggestion * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * add Test with empty string parameter * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
68 lines
2.8 KiB
TypeScript
68 lines
2.8 KiB
TypeScript
import { StatusEffectTranslationEntries } from "#app/interfaces/locales.js";
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export const statusEffect: StatusEffectTranslationEntries = {
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none: {
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name: "Ninguno",
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description: "",
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obtain: "",
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obtainSource: "",
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activation: "",
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overlap: "",
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heal: ""
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},
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poison: {
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name: "Envenenamiento",
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description: "envenenamiento",
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obtain: "¡{{pokemonNameWithAffix}}\nha sido envenenado!",
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obtainSource: "¡{{pokemonNameWithAffix}}\nha sido envenenado por {{sourceText}}!",
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activation: "¡El veneno resta PS a {{pokemonNameWithAffix}}!",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá envenenado!",
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heal: "¡{{pokemonNameWithAffix}} ya no\nestá envenenado!"
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},
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toxic: {
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name: "Envenenamiento grave",
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description: "envenenamiento grave",
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obtain: "¡{{pokemonNameWithAffix}}\nha sido gravemente envenenado!",
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obtainSource: "¡{{pokemonNameWithAffix}}\nha sido gravemente envenenado por {{sourceText}}!",
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activation: "¡El veneno resta PS a {{pokemonNameWithAffix}}!",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá envenenado!",
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heal: "¡{{pokemonNameWithAffix}} ya no\nestá envenenado!"
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},
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paralysis: {
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name: "Parálisis",
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description: "parálisis",
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obtain: "¡{{pokemonNameWithAffix}} sufre parálisis!\nQuizás no se pueda mover.",
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obtainSource: "¡{{pokemonNameWithAffix}} sufre parálisis por {{sourceText}}!\nQuizás no se pueda mover.",
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activation: "¡{{pokemonNameWithAffix}} está paralizado!\n¡No se puede mover!",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá paralizado!",
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heal: "¡{{pokemonNameWithAffix}} ya no\nestá paralizado!"
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},
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sleep: {
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name: "Dormir",
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description: "dormir",
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obtain: "¡{{pokemonNameWithAffix}}\nse ha dormido!",
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obtainSource: "¡{{pokemonNameWithAffix}}\nse ha dormido\npor culpa de {{sourceText}}!",
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activation: "¡{{pokemonNameWithAffix}} está/ndormido como un tronco.",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá dormido!",
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heal: "¡{{pokemonNameWithAffix}} se despertó!"
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},
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freeze: {
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name: "Congelamiento",
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description: "congelamiento",
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obtain: "¡{{pokemonNameWithAffix}}\nha sido congelado!",
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obtainSource: "¡{{pokemonNameWithAffix}}\nha sido congelado por {{sourceText}}!",
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activation: "¡{{pokemonNameWithAffix}} está\ncongelado!",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá congelado!",
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heal: "¡{{pokemonNameWithAffix}} se\nha descongelado!"
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},
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burn: {
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name: "Quemadura",
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description: "quemadura",
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obtain: "¡{{pokemonNameWithAffix}}\nse ha quemado!",
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obtainSource: "¡{{pokemonNameWithAffix}}\nse ha quemado por {{sourceText}}!",
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activation: "¡{{pokemonNameWithAffix}} se resiente\nde las quemaduras!",
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overlap: "¡{{pokemonNameWithAffix}} ya\nestá quemado!",
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heal: "¡{{pokemonNameWithAffix}} ya no\nestá quemado!"
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},
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} as const;
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