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* Add Toxic Orb and Flame Orb * Change Weighting Logic & Functions * Adjust Party Filter during Weighting * Add Dynamic Weight Ceilings * Refactor for Performance/Cleanliness * Adjust Party Filter to Check Status Applicability * Cover Same & Different Status Cases * Adjust Full Heal & Restore Weighting * Cover Unwanted Status Case * Fix Wrong Status Effect on Reload
125 KiB
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125 KiB
399x399px
![](/random-mirrors/pokerogue/raw/commit/bd34fc0b476effe2b57983513962830afbdd82b4/public/images/items.png)