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* Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
100 lines
3.3 KiB
TypeScript
100 lines
3.3 KiB
TypeScript
import { SimpleTranslationEntries } from "#app/interfaces/locales.js";
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export const settings: SimpleTranslationEntries = {
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"boy": "Garçon",
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"girl": "Fille",
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"general": "Général",
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"display": "Affichage",
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"audio": "Audio",
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"gamepad": "Manette",
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"keyboard": "Clavier",
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"gameSpeed": "Vitesse du jeu",
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"hpBarSpeed": "Vit. barre de PV",
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"expGainsSpeed": "Vit. barre d’Exp",
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"expPartyDisplay": "Afficher Exp équipe",
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"skipSeenDialogues": "Passer dialogues connus",
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"battleStyle": "Style de combat",
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"enableRetries": "Activer les réessais",
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"tutorials": "Tutoriels",
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"touchControls": "Contrôles tactiles",
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"vibrations": "Vibrations",
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"normal": "Normal",
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"fast": "Rapide",
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"faster": "Plus rapide",
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"skip": "Passer",
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"levelUpNotifications": "Notif. gain de N.",
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"on": "Activé",
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"off": "Désactivé",
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"switch": "Choix",
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"set": "Défini",
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"auto": "Auto",
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"disabled": "Désactivé",
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"language": "Langue",
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"change": "Changer",
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"uiTheme": "Interface",
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"default": "Par défaut",
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"legacy": "Ancienne",
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"windowType": "Type de fenêtre",
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"moneyFormat": "Format de l’argent",
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"damageNumbers": "Nombres de dégâts",
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"simple": "Simple",
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"fancy": "Amélioré",
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"abbreviated": "Abrégé",
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"moveAnimations": "Animations de combat",
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"showStatsOnLevelUp": "Afficher stats à la montée de N.",
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"candyUpgradeNotification": "Notif amélioration de bonbon",
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"passivesOnly": "Passifs",
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"candyUpgradeDisplay": "Amélioration bonbon",
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"icon": "Icône",
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"animation": "Animation",
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"moveInfo": "Infos de capacité",
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"showMovesetFlyout": "Afficher le volet de capacités",
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"showArenaFlyout": "Afficher le volet d’arène",
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"showTimeOfDayWidget": "Widget de l’heure",
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"timeOfDayAnimation": "Animation de l’heure",
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"bounce": "Sauter",
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"timeOfDay_back": "Retour",
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"spriteSet": "Ensemble de sprites",
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"consistent": "Consistant",
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"mixedAnimated": "Mixte",
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"fusionPaletteSwaps": "Palettes de fusion",
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"playerGender": "Genre de l’avatar",
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"typeHints": "Indications de type",
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"masterVolume": "Vol. principal",
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"bgmVolume": "Vol. musique",
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"seVolume": "Vol. effets",
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"musicPreference": "Préf. musicale",
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"mixed": "Mixte",
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"gamepadPleasePlug": "Veuillez brancher une manette ou appuyer sur un bouton.",
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"delete": "Supprimer",
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"keyboardPleasePress": "Veuillez appuyer sur une touche de votre clavier.",
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"reset": "Réinitialiser",
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"requireReload": "Redémarrage requis",
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"action": "Action",
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"back": "Retour",
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"pressToBind": "Sélectionnez pour assigner",
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"pressButton": "Appuyez sur un bouton…",
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"buttonUp": "Haut",
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"buttonDown": "Bas",
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"buttonLeft": "Gauche",
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"buttonRight": "Droite",
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"buttonAction": "Action",
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"buttonMenu": "Menu",
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"buttonSubmit": "Valider",
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"buttonCancel": "Annuler",
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"buttonStats": "Stats",
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"buttonCycleForm": "Modifier Forme",
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"buttonCycleShiny": "Modifier Chromatique",
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"buttonCycleGender": "Modifier Sexe",
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"buttonCycleAbility": "Modifier Capacité",
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"buttonCycleNature": "Modifier Nature",
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"buttonCycleVariant": "Modifier Variant",
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"buttonSpeedUp": "Accélérer",
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"buttonSlowDown": "Ralentir",
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"alt": " (Alt)",
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"mute": "Muet",
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"controller": "Controller",
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"gamepadSupport": "Gamepad Support",
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"showBgmBar": "Montrer titre de la musique",
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} as const;
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