pokerogue/src
hayuna c929bbd23a
[Refactor] Move enum BattleStyle into separated file (#1906)
* Move enum BattleStyle into separated file

* Move enum BattleStyle into separated file

* Move enum BattleStyle into separated file

* Update battle-style.ts

* Replace shift into switch
2024-06-13 10:10:31 -04:00
..
configs/inputs Settings Refactor (#1771) 2024-06-03 19:57:47 -04:00
data [Bug] Fix type-immunity abilities activating on self-targeted status moves (#2168) 2024-06-13 09:49:40 -04:00
enums [Refactor] Move enum BattleStyle into separated file (#1906) 2024-06-13 10:10:31 -04:00
events [Enhancement] Refactor egg counter (#1996) 2024-06-10 20:20:00 -05:00
field [Refactor] Replace forceBypass with bypassFaint flag (#1839) 2024-06-13 11:36:12 +02:00
locales [Localization] [pt] Fixed Bouncy Bubble description and updated achievements (#2174) 2024-06-13 09:39:47 -04:00
modifier Add Magic Guard to the list (#2076) 2024-06-13 03:32:22 -05:00
pipelines added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
plugins [Localization][Bug] Korean Font update and expand coverage (#1823) 2024-06-13 00:00:36 -04:00
system [Enhancement] Move event files to a central directory (#1918) 2024-06-10 20:19:07 -05:00
test [Bug] Fix type-immunity abilities activating on self-targeted status moves (#2168) 2024-06-13 09:49:40 -04:00
ui hotfix zh language shadows 2024-06-12 22:19:30 -04:00
account.ts [Bug] Fix PostSummonPhase Logic to Support Single Pokémon Teams (#2153) 2024-06-13 08:42:25 -04:00
battle-scene.ts [Refactor] Move enum BattleStyle into separated file (#1906) 2024-06-13 10:10:31 -04:00
battle.ts [Feature] Add evil teams assets (#1577) 2024-06-09 19:02:29 -04:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Enhancement] Refactor egg counter (#1996) 2024-06-10 20:20:00 -05:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
game-mode.ts [Localization] Fixed the localization of getModeName and "Wave" text (#1953) 2024-06-08 11:28:45 -04:00
inputs-controller.ts [QoL] Improve Input Accuracy by Refactoring Button Handling (#1936) 2024-06-09 19:15:37 -04:00
loading-scene.ts [Localization] Localize "Loading asset:" text (#1961) 2024-06-08 14:34:05 -04:00
main.ts update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
messages.ts useMove + pokemon affix localization (#1276) 2024-06-06 08:36:12 -05:00
overrides.ts [Refactor] Replace forceBypass with bypassFaint flag (#1839) 2024-06-13 11:36:12 +02:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts [Refactor] Move enum BattleStyle into separated file (#1906) 2024-06-13 10:10:31 -04:00
scene-base.ts Removes useless '/' make it doubles in somes cases (#1482) 2024-05-28 10:08:53 -04:00
touch-controls.ts [QoL] Improve Input Accuracy by Refactoring Button Handling (#1936) 2024-06-09 19:15:37 -04:00
tutorial.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
ui-inputs.ts [Bug] Restrict Menu Access to Specific Game Modes + Gamepad Start Button in Select-Starter Menu (#2064) 2024-06-10 21:18:07 -05:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts Use secure cookies 2024-06-08 21:03:33 -04:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00