pokerogue/src/ui/title-ui-handler.ts
Greenlamp2 060b1b2ccc
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu

* azerty to qwerty

* add a check to preven a crash in firefox

* reset navigation menu on quit

* removed dual lock mekanism

* navigation display update icons on new bind

* added submit binding

* removed attribute no longer used

* change protected to abstract

* remove last bind protection since action and cancel are protected + renamed default controller to controller

* removed default alt qwerty keys in config

* fix some errors for doc

* fix tests

* fix some more errors for docs

* fix some more errors for docs final ?

* added alt bind for menu navigation + update icons on delete/home
2024-06-01 13:56:32 +01:00

117 lines
3.8 KiB
TypeScript

import BattleScene from "../battle-scene";
import { DailyRunScoreboard } from "./daily-run-scoreboard";
import OptionSelectUiHandler from "./settings/option-select-ui-handler";
import { Mode } from "./ui";
import * as Utils from "../utils";
import { TextStyle, addTextObject } from "./text";
import { getBattleCountSplashMessage, getSplashMessages } from "../data/splash-messages";
import i18next from "i18next";
export default class TitleUiHandler extends OptionSelectUiHandler {
private titleContainer: Phaser.GameObjects.Container;
private dailyRunScoreboard: DailyRunScoreboard;
private playerCountLabel: Phaser.GameObjects.Text;
private splashMessage: string;
private splashMessageText: Phaser.GameObjects.Text;
private titleStatsTimer: NodeJS.Timeout;
constructor(scene: BattleScene, mode: Mode = Mode.TITLE) {
super(scene, mode);
}
setup() {
super.setup();
const ui = this.getUi();
this.titleContainer = this.scene.add.container(0, -(this.scene.game.canvas.height / 6));
this.titleContainer.setAlpha(0);
ui.add(this.titleContainer);
const logo = this.scene.add.image((this.scene.game.canvas.width / 6) / 2, 8, "logo");
logo.setOrigin(0.5, 0);
this.titleContainer.add(logo);
this.dailyRunScoreboard = new DailyRunScoreboard(this.scene, 1, 44);
this.dailyRunScoreboard.setup();
this.titleContainer.add(this.dailyRunScoreboard);
this.playerCountLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - 109, `? ${i18next.t("menu:playersOnline")}`, TextStyle.MESSAGE, { fontSize: "54px" });
this.playerCountLabel.setOrigin(1, 0);
this.titleContainer.add(this.playerCountLabel);
this.splashMessageText = addTextObject(this.scene, logo.x + 64, logo.y + logo.displayHeight - 8, "", TextStyle.MONEY, { fontSize: "54px" });
this.splashMessageText.setOrigin(0.5, 0.5);
this.splashMessageText.setAngle(-20);
this.titleContainer.add(this.splashMessageText);
const originalSplashMessageScale = this.splashMessageText.scale;
this.scene.tweens.add({
targets: this.splashMessageText,
duration: Utils.fixedInt(350),
scale: originalSplashMessageScale * 1.25,
loop: -1,
yoyo: true,
});
}
updateTitleStats(): void {
Utils.apiFetch("game/titlestats")
.then(request => request.json())
.then(stats => {
this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`);
if (this.splashMessage === getBattleCountSplashMessage()) {
this.splashMessageText.setText(getBattleCountSplashMessage().replace("{COUNT}", stats.battleCount.toLocaleString("en-US")));
}
})
.catch(err => {
console.error("Failed to fetch title stats:\n", err);
});
}
show(args: any[]): boolean {
const ret = super.show(args);
if (ret) {
this.splashMessage = Utils.randItem(getSplashMessages());
this.splashMessageText.setText(this.splashMessage.replace("{COUNT}", "?"));
const ui = this.getUi();
this.dailyRunScoreboard.update();
this.updateTitleStats();
this.titleStatsTimer = setInterval(() => this.updateTitleStats(), 60000);
this.scene.tweens.add({
targets: [ this.titleContainer, ui.getMessageHandler().bg ],
duration: Utils.fixedInt(325),
alpha: (target: any) => target === this.titleContainer ? 1 : 0,
ease: "Sine.easeInOut"
});
}
return ret;
}
clear(): void {
super.clear();
const ui = this.getUi();
clearInterval(this.titleStatsTimer);
this.titleStatsTimer = null;
this.scene.tweens.add({
targets: [ this.titleContainer, ui.getMessageHandler().bg ],
duration: Utils.fixedInt(325),
alpha: (target: any) => target === this.titleContainer ? 0 : 1,
ease: "Sine.easeInOut"
});
}
}