pokerogue/src
Benjamin Odom e02b85629f Fix Enemy Counter Moves
The AI couldn't decide who to target with CounterDamageAttr  moves which don't need a target. This change makes an exception. Now functions the same as when the player selects one of these moves.
2024-05-03 21:00:56 -04:00
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data Fix Groudon's passive 2024-05-03 19:35:07 -05:00
enums Re-implement UI reskin with working legacy toggle 2024-03-31 21:14:35 -04:00
field Fix Enemy Counter Moves 2024-05-03 21:00:56 -04:00
locales Minor update to French battle.ts (#438) 2024-05-03 18:07:51 -05:00
modifier Rebalance friendship and add starter friendship with candy reward 2024-05-02 17:48:08 -04:00
pipelines Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
plugins Refactor to split battle messages from menu 2024-05-01 18:54:35 -04:00
system Fix eggs during dailies 2024-05-03 10:28:40 -04:00
test Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
ui Spanish translations (#422) 2024-05-03 17:52:09 -04:00
account.ts Exclude authorization header where unnecessary 2024-04-19 17:35:49 -04:00
battle-scene.ts Revert "Rework - Inputs management to include all gamepad mapping (#390)" 2024-05-03 13:04:32 -04:00
battle.ts Cap money at max safe integer 2024-04-21 21:17:07 -04:00
debug.js Consolidate broken variant data for players who missed 1.0.1 2024-04-20 22:30:28 -04:00
egg-hatch-phase.ts Fix egg shiny variant generation 2024-04-26 15:38:06 -04:00
evolution-phase.ts Fix evolution and hatch screen not applying shader pipeline 2024-04-21 18:22:33 -04:00
form-change-phase.ts Add missing pipeline data for shiny recolors in certain screens 2024-04-19 23:37:23 -04:00
game-mode.ts Refactor overrides 2024-04-30 09:12:19 -04:00
loading-scene.ts Add candy popup sound 2024-05-03 15:03:11 -04:00
main.ts Temporarily disable error handling 2024-05-02 09:00:36 -04:00
messages.ts Fix some trap tag messages 2024-04-09 12:42:18 -04:00
overrides.ts Refactor overrides 2024-04-30 09:12:19 -04:00
phase.ts Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
phases.ts Fix attacks with charge (solar beam, dig...) allowing to switch target on second turn 2024-05-03 08:35:31 -04:00
scene-base.ts Load files from manifest for caching 2024-04-23 22:00:23 -04:00
touch-controls.js Convert included JS files to modules 2024-03-25 16:10:43 -04:00
tutorial.ts Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
utils.test.ts Add unit testing support with vitest (#18) 2024-03-30 20:47:47 -04:00
utils.ts Revert API URL change 2024-04-25 16:56:41 -04:00