pokerogue/test/moves/mirror_move.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

85 lines
2.9 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { Stat } from "#app/enums/stat";
import { MoveResult } from "#app/field/pokemon";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Mirror Move", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.MIRROR_MOVE, Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should use the last move that the target used on the user", async () => {
game.override
.battleType("double")
.enemyMoveset([ Moves.TACKLE, Moves.GROWL ]);
await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]);
game.move.select(Moves.MIRROR_MOVE, 0, BattlerIndex.ENEMY); // target's last move is Tackle, enemy should receive damage from Mirror Move copying Tackle
game.move.select(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2);
await game.forceEnemyMove(Moves.GROWL, BattlerIndex.PLAYER_2);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(game.scene.getEnemyField()[0].isFullHp()).toBeFalsy();
});
it("should apply secondary effects of a move", async () => {
game.override.enemyMoveset(Moves.ACID_SPRAY);
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.MIRROR_MOVE);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPDEF)).toBe(-2);
});
it("should be able to copy status moves", async () => {
game.override.enemyMoveset(Moves.GROWL);
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.MIRROR_MOVE);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1);
});
it("should fail if the target has not used any moves", async () => {
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.MIRROR_MOVE);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.toNextTurn();
expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
});
});