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* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
24 lines
709 B
TypeScript
24 lines
709 B
TypeScript
import Clock = Phaser.Time.Clock;
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export class MockClock extends Clock {
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public overrideDelay: number | null = 1;
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constructor(scene) {
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super(scene);
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setInterval(() => {
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/*
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To simulate frame update
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eventEmitter.on(SceneEvents.PRE_UPDATE, this.preUpdate, this);
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eventEmitter.on(SceneEvents.UPDATE, this.update, this);
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*/
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this.preUpdate(this.systems.game.loop.time, 1);
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this.update(this.systems.game.loop.time, 1);
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}, 1);
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}
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addEvent(config: Phaser.Time.TimerEvent | Phaser.Types.Time.TimerEventConfig): Phaser.Time.TimerEvent {
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const cfg = { ...config, delay: this.overrideDelay ?? config.delay };
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return super.addEvent(cfg);
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}
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}
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