pokerogue/src/test/game-mode.test.ts
NightKev 828897316e
[Test] Replace doAttack() with move.select() in tests (#3567)
* Consolidate `doSelectTarget()` into `doAttack()`

* Fix ternary

* Add error message to aid in debugging tests

* Update docs

* [Test] Change `doAttack()` to `selectMove()`

* Add `select()` to `src/test/utils/helpers/moveHelper.ts`

* Replace instances of `game.selectMove()` with `game.move.select()`

* Fix imports

* Replace `selectMove()` with `move.select()` helper

Fix broken tests for Pastel Veil and Sweet Veil

* Update tsdocs
2024-08-22 06:49:33 -07:00

45 lines
1.7 KiB
TypeScript

import { GameMode, GameModes, getGameMode } from "#app/game-mode";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import * as Utils from "../utils";
import GameManager from "./utils/gameManager";
describe("game-mode", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.resetAllMocks();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
describe("classic", () => {
let classicGameMode: GameMode;
beforeEach(() => {
classicGameMode = getGameMode(GameModes.CLASSIC);
});
it("does NOT spawn trainers within 3 waves of fixed battle", () => {
const { arena } = game.scene;
/** set wave 16 to be a fixed trainer fight meaning wave 13-19 don't allow trainer spawns */
vi.spyOn(classicGameMode, "isFixedBattle").mockImplementation(
(n: number) => (n === 16 ? true : false)
);
vi.spyOn(arena, "getTrainerChance").mockReturnValue(1);
vi.spyOn(Utils, "randSeedInt").mockReturnValue(0);
expect(classicGameMode.isWaveTrainer(11, arena)).toBeFalsy();
expect(classicGameMode.isWaveTrainer(12, arena)).toBeTruthy();
expect(classicGameMode.isWaveTrainer(13, arena)).toBeFalsy();
expect(classicGameMode.isWaveTrainer(14, arena)).toBeFalsy();
expect(classicGameMode.isWaveTrainer(15, arena)).toBeFalsy();
// Wave 16 is a fixed trainer battle
expect(classicGameMode.isWaveTrainer(17, arena)).toBeFalsy();
expect(classicGameMode.isWaveTrainer(18, arena)).toBeFalsy();
expect(classicGameMode.isWaveTrainer(19, arena)).toBeFalsy();
});
});
});