pokerogue/src/locales/en/berry.ts
Greenlamp2 bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00

49 lines
1.2 KiB
TypeScript

import { BerryTranslationEntries } from "#app/plugins/i18n";
export const berry: BerryTranslationEntries = {
"SITRUS": {
name: "Sitrus Berry",
effect: "Restores 25% HP if HP is below 50%",
},
"LUM": {
name: "Lum Berry",
effect: "Cures any non-volatile status condition and confusion",
},
"ENIGMA": {
name: "Enigma Berry",
effect: "Restores 25% HP if hit by a super effective move",
},
"LIECHI": {
name: "Liechi Berry",
effect: "Raises Attack if HP is below 25%",
},
"GANLON": {
name: "Ganlon Berry",
effect: "Raises Defense if HP is below 25%",
},
"PETAYA": {
name: "Petaya Berry",
effect: "Raises Sp. Atk if HP is below 25%",
},
"APICOT": {
name: "Apicot Berry",
effect: "Raises Sp. Def if HP is below 25%",
},
"SALAC": {
name: "Salac Berry",
effect: "Raises Speed if HP is below 25%",
},
"LANSAT": {
name: "Lansat Berry",
effect: "Raises critical hit ratio if HP is below 25%",
},
"STARF": {
name: "Starf Berry",
effect: "Sharply raises a random stat if HP is below 25%",
},
"LEPPA": {
name: "Leppa Berry",
effect: "Restores 10 PP to a move if its PP reaches 0",
},
} as const;