mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-29 10:16:14 +00:00
71 lines
2.3 KiB
TypeScript
71 lines
2.3 KiB
TypeScript
export const legacyCompatibleImages: string[] = [];
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export class SceneBase extends Phaser.Scene {
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constructor(config?: string | Phaser.Types.Scenes.SettingsConfig) {
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super(config);
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}
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getCachedUrl(url: string): string {
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const manifest = this.game['manifest'];
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if (manifest) {
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const timestamp = manifest[`/${url}`];
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if (timestamp)
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url += `?t=${timestamp}`;
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}
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return url;
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`));
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`));
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}
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}
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loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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}
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}
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loadAtlas(key: string, folder: string, filenameRoot?: string) {
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if (!filenameRoot)
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filenameRoot = key;
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if (folder)
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folder += '/';
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this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
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}
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames)
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filenames = `${key}.wav`;
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if (!folder)
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folder = '';
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else
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folder += '/';
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if (!Array.isArray(filenames))
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filenames = [ filenames ];
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for (let f of filenames as string[])
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this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`));
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}
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loadBgm(key: string, filename?: string) {
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if (!filename)
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filename = `${key}.mp3`;
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this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`));
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}
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} |