mirror of
https://github.com/pagefaultgames/pokerogue.git
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bac6c22973
* eslint config + packages * updated eslint config * fix the issue eslint adding ;;;; at interfaces * first round with eslint --fix . * removed config for unused export * Revert "first round with eslint --fix ." This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9. * removed config for camelCase * for real this time, first round of eslint --fix . * halfway to manual eslint fix * eslint done * added "how to setup" the hook to eslint --fix each new file before commit (if wanted) * removed eslintrc config file duplicat * fix human error + ignore build folder + merge overrides * added curly brace style + eslint * applied double quote linter rule * added lefthook * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * github action to run eslint * added node_modules to ignore eslint * different action for typescript * no need for different glob (default src) * node 20 * node 20 * removed no longer needed install file * remove hooks part from README * eslint fixes --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
57 lines
3.2 KiB
TypeScript
57 lines
3.2 KiB
TypeScript
import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const battle: SimpleTranslationEntries = {
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"bossAppeared": "{{bossName}} 出现了。",
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"trainerAppeared": "{{trainerName}}\n想要和你对战!",
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"trainerAppearedDouble": "{{trainerName}}\n想要和你对战!",
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"singleWildAppeared": "一只野生 {{pokemonName}} 出现了!",
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"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了!",
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"playerComeBack": "回来吧, {{pokemonName}}!",
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"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!",
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"playerGo": "去吧! {{pokemonName}}!",
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"trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!",
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"switchQuestion": "要更换\n{{pokemonName}}吗?",
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"trainerDefeated": "你击败了\n{{trainerName}}!",
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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"pokemon": "宝可梦",
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"sendOutPokemon": "上吧! {{pokemonName}}!",
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"hitResultCriticalHit": "击中了要害!",
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"hitResultSuperEffective": "效果拔群!",
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"hitResultNotVeryEffective": "收效甚微…",
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"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!",
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"hitResultOneHitKO": "一击必杀!",
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"attackFailed": "但是失败了!",
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"attackHitsCount": "击中 {{count}} 次!",
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"expGain": "{{pokemonName}} 获得了 {{exp}} 经验值!",
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"levelUp": "{{pokemonName}} 升级到 Lv. {{level}}!",
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"learnMove": "{{pokemonName}} 学会了 {{moveName}}!",
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"learnMovePrompt": "{{pokemonName}} 想要学习 {{moveName}}。",
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"learnMoveLimitReached": "但是,{{pokemonName}} 已经学会了\n四个技能",
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"learnMoveReplaceQuestion": "要忘记一个技能并学习 {{moveName}} 吗?",
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"learnMoveStopTeaching": "不再尝试学习 {{moveName}}?",
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"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
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"learnMoveForgetQuestion": "要忘记哪个技能?",
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"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
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"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!",
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"learnMoveAnd": "然后...",
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"levelCapUp": "等级上限提升到 {{levelCap}}!",
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"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
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"moveNoPP": "这个技能的 PP 用完了",
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"moveDisabled": "{{moveName}} 被禁用!",
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"noPokeballForce": "一股无形的力量阻止了你使用精灵球。",
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"noPokeballTrainer": "你不能捕捉其他训练家的宝可梦!",
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"noPokeballMulti": "只能在剩下一只宝可梦时才能扔出精灵球!",
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"noPokeballStrong": "目标宝可梦太强了,无法捕捉!你需要先\n削弱它!",
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"noEscapeForce": "一股无形的力量阻止你逃跑。",
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"noEscapeTrainer": "你不能从训练家战斗中逃跑!",
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"noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!",
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"runAwaySuccess": "你成功逃脱了!",
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"runAwayCannotEscape": "你无法逃脱!",
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"escapeVerbSwitch": "切换",
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"escapeVerbFlee": "逃跑",
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"notDisabled": "{{moveName}} 不再被禁用!",
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"skipItemQuestion": "你确定要跳过拾取道具吗?",
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"eggHatching": "咦?",
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"ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?"
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} as const;
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