Svyatoslav Ryhel 317a6f99fe video: tegra20: dc: use nvidia,head property to identify DC controller
Use existing nvidia,head device tree property to get DC controller id.

Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Svyatoslav Ryhel <clamor95@gmail.com>
2024-07-05 09:01:37 +03:00

44 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* (C) Copyright 2010
* NVIDIA Corporation <www.nvidia.com>
*/
#ifndef _TEGRA_DC_H
#define _TEGRA_DC_H
#ifndef __ASSEMBLY__
#include <linux/bitops.h>
#endif
/* arch-tegra/dc exists only because T124 uses it */
#include <asm/arch-tegra/dc.h>
#define TEGRA_DSI_A "dsi@54300000"
#define TEGRA_DSI_B "dsi@54400000"
struct tegra_dc_plat {
struct udevice *dev; /* Display controller device */
struct dc_ctlr *dc; /* Display controller regmap */
int pipe; /* DC number: 0 for A, 1 for B */
ulong scdiv; /* Shift clock divider */
};
/* This holds information about a window which can be displayed */
struct disp_ctl_win {
enum win_color_depth_id fmt; /* Color depth/format */
unsigned int bpp; /* Bits per pixel */
phys_addr_t phys_addr; /* Physical address in memory */
unsigned int x; /* Horizontal address offset (bytes) */
unsigned int y; /* Veritical address offset (bytes) */
unsigned int w; /* Width of source window */
unsigned int h; /* Height of source window */
unsigned int stride; /* Number of bytes per line */
unsigned int out_x; /* Left edge of output window (col) */
unsigned int out_y; /* Top edge of output window (row) */
unsigned int out_w; /* Width of output window in pixels */
unsigned int out_h; /* Height of output window in pixels */
};
#endif /* _TEGRA_DC_H */