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	This adds a bunch of unit tests for the "fdt apply" command. They've all been run successfully in the sandbox. However, as you still require an out-of-tree dtc with overlay support, this is disabled by default. Acked-by: Simon Glass <sjg@chromium.org> Acked-by: Pantelis Antoniou <pantelis.antoniou@konsulko.com> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
		
			
				
	
	
		
			619 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			619 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "libfdt_env.h"
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#include <fdt.h>
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#include <libfdt.h>
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#include "libfdt_internal.h"
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/**
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 * overlay_get_target_phandle - retrieves the target phandle of a fragment
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 * @fdto: pointer to the device tree overlay blob
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 * @fragment: node offset of the fragment in the overlay
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 *
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 * overlay_get_target_phandle() retrieves the target phandle of an
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 * overlay fragment when that fragment uses a phandle (target
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 * property) instead of a path (target-path property).
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 *
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 * returns:
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 *      the phandle pointed by the target property
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 *      0, if the phandle was not found
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 *	-1, if the phandle was malformed
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 */
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static uint32_t overlay_get_target_phandle(const void *fdto, int fragment)
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{
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	const uint32_t *val;
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	int len;
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	val = fdt_getprop(fdto, fragment, "target", &len);
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	if (!val)
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		return 0;
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	if ((*val == (uint32_t)-1) || (len != sizeof(*val)))
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		return (uint32_t)-1;
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	return fdt32_to_cpu(*val);
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}
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/**
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 * overlay_get_target - retrieves the target phandle of a fragment
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 * @fdt: Base device tree blob
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 * @fdto: Device tree overlay blob
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 * @fragment: node offset of the fragment in the overlay
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 *
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 * overlay_get_target() retrieves the target phandle in the base
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 * device tree of a fragment, no matter how the actual targetting is
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 * done (through a phandle or a path)
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 *
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 * returns:
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 *      the targetted node offset in the base device tree
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 *      Negative error code on error
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 */
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static int overlay_get_target(const void *fdt, const void *fdto,
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			      int fragment)
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{
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	uint32_t phandle;
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	const char *path;
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	/* Try first to do a phandle based lookup */
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	phandle = overlay_get_target_phandle(fdto, fragment);
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	if (phandle == (uint32_t)-1)
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		return -FDT_ERR_BADPHANDLE;
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	if (phandle)
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		return fdt_node_offset_by_phandle(fdt, phandle);
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	/* And then a path based lookup */
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	path = fdt_getprop(fdto, fragment, "target-path", NULL);
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	if (!path)
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		return -FDT_ERR_NOTFOUND;
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	return fdt_path_offset(fdt, path);
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}
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/**
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 * overlay_phandle_add_offset - Increases a phandle by an offset
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 * @fdt: Base device tree blob
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 * @node: Device tree overlay blob
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 * @name: Name of the property to modify (phandle or linux,phandle)
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 * @delta: offset to apply
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 *
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 * overlay_phandle_add_offset() increments a node phandle by a given
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 * offset.
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 *
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 * returns:
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 *      0 on success.
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 *      Negative error code on error
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 */
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static int overlay_phandle_add_offset(void *fdt, int node,
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				      const char *name, uint32_t delta)
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{
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	const uint32_t *val;
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	uint32_t adj_val;
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	int len;
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	val = fdt_getprop(fdt, node, name, &len);
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	if (!val)
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		return len;
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	if (len != sizeof(*val))
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		return -FDT_ERR_BADSTRUCTURE;
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	adj_val = fdt32_to_cpu(*val);
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	if ((adj_val + delta) < adj_val)
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		return -FDT_ERR_BADPHANDLE;
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	adj_val += delta;
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	return fdt_setprop_inplace_u32(fdt, node, name, adj_val);
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}
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/**
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 * overlay_adjust_node_phandles - Offsets the phandles of a node
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 * @fdto: Device tree overlay blob
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 * @node: Offset of the node we want to adjust
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 * @delta: Offset to shift the phandles of
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 *
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 * overlay_adjust_node_phandles() adds a constant to all the phandles
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 * of a given node. This is mainly use as part of the overlay
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 * application process, when we want to update all the overlay
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 * phandles to not conflict with the overlays of the base device tree.
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 *
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 * returns:
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 *      0 on success
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 *      Negative error code on failure
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 */
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static int overlay_adjust_node_phandles(void *fdto, int node,
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					uint32_t delta)
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{
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	bool found = false;
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	int child;
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	int ret;
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	ret = overlay_phandle_add_offset(fdto, node, "phandle", delta);
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	if (ret && ret != -FDT_ERR_NOTFOUND)
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		return ret;
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	if (!ret)
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		found = true;
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	ret = overlay_phandle_add_offset(fdto, node, "linux,phandle", delta);
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	if (ret && ret != -FDT_ERR_NOTFOUND)
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		return ret;
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	/*
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	 * If neither phandle nor linux,phandle have been found return
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	 * an error.
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	 */
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	if (!found && !ret)
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		return ret;
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	fdt_for_each_subnode(fdto, child, node)
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		overlay_adjust_node_phandles(fdto, child, delta);
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	return 0;
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}
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/**
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 * overlay_adjust_local_phandles - Adjust the phandles of a whole overlay
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 * @fdto: Device tree overlay blob
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 * @delta: Offset to shift the phandles of
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 *
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 * overlay_adjust_local_phandles() adds a constant to all the
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 * phandles of an overlay. This is mainly use as part of the overlay
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 * application process, when we want to update all the overlay
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 * phandles to not conflict with the overlays of the base device tree.
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 *
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 * returns:
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 *      0 on success
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 *      Negative error code on failure
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 */
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static int overlay_adjust_local_phandles(void *fdto, uint32_t delta)
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{
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	/*
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	 * Start adjusting the phandles from the overlay root
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	 */
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	return overlay_adjust_node_phandles(fdto, 0, delta);
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}
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/**
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 * overlay_update_local_node_references - Adjust the overlay references
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 * @fdto: Device tree overlay blob
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 * @tree_node: Node offset of the node to operate on
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 * @fixup_node: Node offset of the matching local fixups node
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 * @delta: Offset to shift the phandles of
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 *
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 * overlay_update_local_nodes_references() update the phandles
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 * pointing to a node within the device tree overlay by adding a
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 * constant delta.
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 *
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 * This is mainly used as part of a device tree application process,
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 * where you want the device tree overlays phandles to not conflict
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 * with the ones from the base device tree before merging them.
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 *
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 * returns:
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 *      0 on success
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 *      Negative error code on failure
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 */
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static int overlay_update_local_node_references(void *fdto,
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						int tree_node,
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						int fixup_node,
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						uint32_t delta)
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{
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	int fixup_prop;
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	int fixup_child;
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	int ret;
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	fdt_for_each_property_offset(fixup_prop, fdto, fixup_node) {
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		const unsigned char *fixup_val, *tree_val;
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		const char *name;
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		int fixup_len;
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		int tree_len;
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		int i;
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		fixup_val = fdt_getprop_by_offset(fdto, fixup_prop,
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						  &name, &fixup_len);
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		if (!fixup_val)
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			return fixup_len;
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		tree_val = fdt_getprop(fdto, tree_node, name, &tree_len);
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		if (!tree_val)
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			return tree_len;
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		for (i = 0; i < fixup_len; i += sizeof(uint32_t)) {
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			uint32_t adj_val, index;
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			index = *(uint32_t *)(fixup_val + i);
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			index = fdt32_to_cpu(index);
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			/*
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			 * phandles to fixup can be unaligned.
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			 *
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			 * Use a memcpy for the architectures that do
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			 * not support unaligned accesses.
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			 */
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			memcpy(&adj_val, tree_val + index, sizeof(uint32_t));
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			adj_val = fdt32_to_cpu(adj_val);
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			adj_val += delta;
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			adj_val = cpu_to_fdt32(adj_val);
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			ret = fdt_setprop_inplace_namelen_partial(fdto,
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								  tree_node,
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								  name,
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								  strlen(name),
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								  index,
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								  &adj_val,
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								  sizeof(adj_val));
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			if (ret)
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				return ret;
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		}
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	}
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	fdt_for_each_subnode(fdto, fixup_child, fixup_node) {
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		const char *fixup_child_name = fdt_get_name(fdto, fixup_child,
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							    NULL);
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		int tree_child;
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		tree_child = fdt_subnode_offset(fdto, tree_node,
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						fixup_child_name);
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		if (tree_child < 0)
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			return tree_child;
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		ret = overlay_update_local_node_references(fdto,
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							   tree_child,
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							   fixup_child,
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							   delta);
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		if (ret)
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			return ret;
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	}
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	return 0;
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}
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/**
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 * overlay_update_local_references - Adjust the overlay references
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 * @fdto: Device tree overlay blob
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 * @delta: Offset to shift the phandles of
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 *
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 * overlay_update_local_references() update all the phandles pointing
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 * to a node within the device tree overlay by adding a constant
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 * delta to not conflict with the base overlay.
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 *
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 * This is mainly used as part of a device tree application process,
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 * where you want the device tree overlays phandles to not conflict
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 * with the ones from the base device tree before merging them.
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 *
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 * returns:
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 *      0 on success
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 *      Negative error code on failure
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 */
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static int overlay_update_local_references(void *fdto, uint32_t delta)
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{
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	int fixups;
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	fixups = fdt_path_offset(fdto, "/__local_fixups__");
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	if (fixups < 0) {
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		/* There's no local phandles to adjust, bail out */
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		if (fixups == -FDT_ERR_NOTFOUND)
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			return 0;
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		return fixups;
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	}
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	/*
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	 * Update our local references from the root of the tree
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	 */
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	return overlay_update_local_node_references(fdto, 0, fixups,
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						    delta);
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}
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/**
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 * overlay_fixup_one_phandle - Set an overlay phandle to the base one
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 * @fdt: Base Device Tree blob
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 * @fdto: Device tree overlay blob
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 * @symbols_off: Node offset of the symbols node in the base device tree
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 * @path: Path to a node holding a phandle in the overlay
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 * @path_len: number of path characters to consider
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 * @name: Name of the property holding the phandle reference in the overlay
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 * @name_len: number of name characters to consider
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 * @index: Index in the overlay property where the phandle is stored
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 * @label: Label of the node referenced by the phandle
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 *
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 * overlay_fixup_one_phandle() resolves an overlay phandle pointing to
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 * a node in the base device tree.
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 *
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 * This is part of the device tree overlay application process, when
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 * you want all the phandles in the overlay to point to the actual
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 * base dt nodes.
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 *
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 * returns:
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 *      0 on success
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 *      Negative error code on failure
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 */
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static int overlay_fixup_one_phandle(void *fdt, void *fdto,
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				     int symbols_off,
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				     const char *path, uint32_t path_len,
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				     const char *name, uint32_t name_len,
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				     int index, const char *label)
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{
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	const char *symbol_path;
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	uint32_t phandle;
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	int symbol_off, fixup_off;
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	int prop_len;
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	symbol_path = fdt_getprop(fdt, symbols_off, label,
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				  &prop_len);
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	if (!symbol_path)
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		return -FDT_ERR_NOTFOUND;
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	symbol_off = fdt_path_offset(fdt, symbol_path);
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	if (symbol_off < 0)
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		return symbol_off;
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	phandle = fdt_get_phandle(fdt, symbol_off);
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	if (!phandle)
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		return -FDT_ERR_NOTFOUND;
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	fixup_off = fdt_path_offset_namelen(fdto, path, path_len);
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	if (fixup_off < 0)
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		return fixup_off;
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	phandle = cpu_to_fdt32(phandle);
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	return fdt_setprop_inplace_namelen_partial(fdto, fixup_off,
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						   name, name_len, index,
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						   &phandle, sizeof(phandle));
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};
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/**
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 * overlay_fixup_phandle - Set an overlay phandle to the base one
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 * @fdt: Base Device Tree blob
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 * @fdto: Device tree overlay blob
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 * @symbols_off: Node offset of the symbols node in the base device tree
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 * @property: Property offset in the overlay holding the list of fixups
 | 
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 *
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 * overlay_fixup_phandle() resolves all the overlay phandles pointed
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 * to in a __local_fixup__ property, and updates them to match the
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 * phandles in use in the base device tree.
 | 
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 *
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 * This is part of the device tree overlay application process, when
 | 
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 * you want all the phandles in the overlay to point to the actual
 | 
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 * base dt nodes.
 | 
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 *
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 * returns:
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 *      0 on success
 | 
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 *      Negative error code on failure
 | 
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 */
 | 
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static int overlay_fixup_phandle(void *fdt, void *fdto, int symbols_off,
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				 int property)
 | 
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{
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	const char *value;
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	const char *label;
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	int len;
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	value = fdt_getprop_by_offset(fdto, property,
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				      &label, &len);
 | 
						|
	if (!value)
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		return len;
 | 
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 | 
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	do {
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		const char *prop_string = value;
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		const char *path, *name;
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						|
		uint32_t prop_len = strlen(value);
 | 
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		uint32_t path_len, name_len;
 | 
						|
		char *sep, *endptr;
 | 
						|
		int index;
 | 
						|
		int ret;
 | 
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 | 
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		path = prop_string;
 | 
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		sep = memchr(prop_string, ':', prop_len);
 | 
						|
		if (*sep != ':')
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			return -FDT_ERR_BADSTRUCTURE;
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		path_len = sep - path;
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						|
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		name = sep + 1;
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		sep = memchr(name, ':', prop_len);
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		if (*sep != ':')
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			return -FDT_ERR_BADSTRUCTURE;
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		name_len = sep - name;
 | 
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		index = strtoul(sep + 1, &endptr, 10);
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		if ((*endptr != '\0') || (endptr <= (sep + 1)))
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			return -FDT_ERR_BADSTRUCTURE;
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		len -= prop_len + 1;
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		value += prop_len + 1;
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		ret = overlay_fixup_one_phandle(fdt, fdto, symbols_off,
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						path, path_len, name, name_len,
 | 
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						index, label);
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						|
		if (ret)
 | 
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			return ret;
 | 
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	} while (len > 0);
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 | 
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	return 0;
 | 
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}
 | 
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 | 
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/**
 | 
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 * overlay_fixup_phandles - Resolve the overlay phandles to the base
 | 
						|
 *                          device tree
 | 
						|
 * @fdt: Base Device Tree blob
 | 
						|
 * @fdto: Device tree overlay blob
 | 
						|
 *
 | 
						|
 * overlay_fixup_phandles() resolves all the overlay phandles pointing
 | 
						|
 * to nodes in the base device tree.
 | 
						|
 *
 | 
						|
 * This is one of the steps of the device tree overlay application
 | 
						|
 * process, when you want all the phandles in the overlay to point to
 | 
						|
 * the actual base dt nodes.
 | 
						|
 *
 | 
						|
 * returns:
 | 
						|
 *      0 on success
 | 
						|
 *      Negative error code on failure
 | 
						|
 */
 | 
						|
static int overlay_fixup_phandles(void *fdt, void *fdto)
 | 
						|
{
 | 
						|
	int fixups_off, symbols_off;
 | 
						|
	int property;
 | 
						|
 | 
						|
	symbols_off = fdt_path_offset(fdt, "/__symbols__");
 | 
						|
	fixups_off = fdt_path_offset(fdto, "/__fixups__");
 | 
						|
 | 
						|
	fdt_for_each_property_offset(property, fdto, fixups_off) {
 | 
						|
		int ret;
 | 
						|
 | 
						|
		ret = overlay_fixup_phandle(fdt, fdto, symbols_off, property);
 | 
						|
		if (ret)
 | 
						|
			return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * overlay_apply_node - Merge an overlay fragment into the base device tree
 | 
						|
 * @fdt: Base Device Tree blob
 | 
						|
 * @target: Node offset in the base device tree to apply the fragment to
 | 
						|
 * @fdto: Device tree overlay blob
 | 
						|
 * @fragment: Node offset in the overlay holding the changes to merge
 | 
						|
 *
 | 
						|
 * overlay_apply_node() merges an overlay fragment into a target base
 | 
						|
 * device tree node pointed.
 | 
						|
 *
 | 
						|
 * This is part of the final step in the device tree overlay
 | 
						|
 * application process, when all the phandles have been adjusted and
 | 
						|
 * resolved and you just have to merge overlay into the base device
 | 
						|
 * tree.
 | 
						|
 *
 | 
						|
 * returns:
 | 
						|
 *      0 on success
 | 
						|
 *      Negative error code on failure
 | 
						|
 */
 | 
						|
static int overlay_apply_node(void *fdt, int target,
 | 
						|
			      void *fdto, int fragment)
 | 
						|
{
 | 
						|
	int property;
 | 
						|
	int node;
 | 
						|
 | 
						|
	fdt_for_each_property_offset(property, fdto, fragment) {
 | 
						|
		const char *name;
 | 
						|
		const void *prop;
 | 
						|
		int prop_len;
 | 
						|
		int ret;
 | 
						|
 | 
						|
		prop = fdt_getprop_by_offset(fdto, property, &name,
 | 
						|
					     &prop_len);
 | 
						|
		if (prop_len == -FDT_ERR_NOTFOUND)
 | 
						|
			return -FDT_ERR_INTERNAL;
 | 
						|
		if (prop_len < 0)
 | 
						|
			return prop_len;
 | 
						|
 | 
						|
		ret = fdt_setprop(fdt, target, name, prop, prop_len);
 | 
						|
		if (ret)
 | 
						|
			return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	fdt_for_each_subnode(fdto, node, fragment) {
 | 
						|
		const char *name = fdt_get_name(fdto, node, NULL);
 | 
						|
		int nnode;
 | 
						|
		int ret;
 | 
						|
 | 
						|
		nnode = fdt_add_subnode(fdt, target, name);
 | 
						|
		if (nnode == -FDT_ERR_EXISTS)
 | 
						|
			nnode = fdt_subnode_offset(fdt, target, name);
 | 
						|
 | 
						|
		if (nnode < 0)
 | 
						|
			return nnode;
 | 
						|
 | 
						|
		ret = overlay_apply_node(fdt, nnode, fdto, node);
 | 
						|
		if (ret)
 | 
						|
			return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * overlay_merge - Merge an overlay into its base device tree
 | 
						|
 * @fdt: Base Device Tree blob
 | 
						|
 * @fdto: Device tree overlay blob
 | 
						|
 *
 | 
						|
 * overlay_merge() merges an overlay into its base device tree.
 | 
						|
 *
 | 
						|
 * This is the final step in the device tree overlay application
 | 
						|
 * process, when all the phandles have been adjusted and resolved and
 | 
						|
 * you just have to merge overlay into the base device tree.
 | 
						|
 *
 | 
						|
 * returns:
 | 
						|
 *      0 on success
 | 
						|
 *      Negative error code on failure
 | 
						|
 */
 | 
						|
static int overlay_merge(void *dt, void *dto)
 | 
						|
{
 | 
						|
	int fragment;
 | 
						|
 | 
						|
	fdt_for_each_subnode(dto, fragment, 0) {
 | 
						|
		int overlay;
 | 
						|
		int target;
 | 
						|
		int ret;
 | 
						|
 | 
						|
		target = overlay_get_target(dt, dto, fragment);
 | 
						|
		if (target < 0)
 | 
						|
			continue;
 | 
						|
 | 
						|
		overlay = fdt_subnode_offset(dto, fragment, "__overlay__");
 | 
						|
		if (overlay < 0)
 | 
						|
			return overlay;
 | 
						|
 | 
						|
		ret = overlay_apply_node(dt, target, dto, overlay);
 | 
						|
		if (ret)
 | 
						|
			return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int fdt_overlay_apply(void *fdt, void *fdto)
 | 
						|
{
 | 
						|
	uint32_t delta = fdt_get_max_phandle(fdt) + 1;
 | 
						|
	int ret;
 | 
						|
 | 
						|
	FDT_CHECK_HEADER(fdt);
 | 
						|
	FDT_CHECK_HEADER(fdto);
 | 
						|
 | 
						|
	ret = overlay_adjust_local_phandles(fdto, delta);
 | 
						|
	if (ret)
 | 
						|
		goto err;
 | 
						|
 | 
						|
	ret = overlay_update_local_references(fdto, delta);
 | 
						|
	if (ret)
 | 
						|
		goto err;
 | 
						|
 | 
						|
	ret = overlay_fixup_phandles(fdt, fdto);
 | 
						|
	if (ret)
 | 
						|
		goto err;
 | 
						|
 | 
						|
	ret = overlay_merge(fdt, fdto);
 | 
						|
	if (ret)
 | 
						|
		goto err;
 | 
						|
 | 
						|
	/*
 | 
						|
	 * The overlay has been damaged, erase its magic.
 | 
						|
	 */
 | 
						|
	fdt_set_magic(fdto, ~0);
 | 
						|
 | 
						|
	return 0;
 | 
						|
 | 
						|
err:
 | 
						|
	/*
 | 
						|
	 * The overlay might have been damaged, erase its magic.
 | 
						|
	 */
 | 
						|
	fdt_set_magic(fdto, ~0);
 | 
						|
 | 
						|
	/*
 | 
						|
	 * The base device tree might have been damaged, erase its
 | 
						|
	 * magic.
 | 
						|
	 */
 | 
						|
	fdt_set_magic(fdt, ~0);
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 |